1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
if (obj_pl.y < 600) |
7 |
{ |
8 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc); |
9 |
scr_cutscene_start(); |
10 |
cutscene_advance(); |
11 |
} |
12 |
break; |
13 |
case 1: |
14 |
cutscene_npc_walk(1168, 720, 540, 3, "y", "up"); |
15 |
break; |
16 |
case 2: |
17 |
cutscene_camera_move(720, 440, 1); |
18 |
break; |
19 |
case 3: |
20 |
cutscene_wait(0.25); |
21 |
break; |
22 |
case 4: |
23 |
cutscene_dialogue(); |
24 |
with (msg) |
25 |
{ |
26 |
talker[0] = 1169; |
27 |
message[0] = "* She told me to run."; |
28 |
message[1] = "* She told me to hide."; |
29 |
message[2] = "* But nah..."; |
30 |
message[3] = "* That ain't what a# dignified sheriff would# do."; |
31 |
prt[0] = 420; |
32 |
prt[1] = 420; |
33 |
prt[2] = 416; |
34 |
prt[3] = 418; |
35 |
position = 0; |
36 |
} |
37 |
break; |
38 |
case 5: |
39 |
cutscene_wait(0.25); |
40 |
break; |
41 |
case 6: |
42 |
cutscene_npc_direction(1169, "down"); |
43 |
break; |
44 |
case 7: |
45 |
cutscene_wait(0.25); |
46 |
break; |
47 |
case 8: |
48 |
cutscene_dialogue(); |
49 |
with (msg) |
50 |
{ |
51 |
talker[0] = 1169; |
52 |
message[0] = "* You see, I've heard# you've been up to no# good."; |
53 |
message[1] = "* You've been mozyin'# 'round..."; |
54 |
message[2] = "* ...Terrorizin' the nice# folk of this underground# settlement."; |
55 |
message[3] = "* You're an outlaw."; |
56 |
message[4] = "* My job..."; |
57 |
message[5] = "* My job is to bring# justice upon folks like# you."; |
58 |
message[6] = "* Folks who take pleasure# in disturbin' the peace."; |
59 |
message[7] = "* Now..."; |
60 |
message[8] = "* You have a method to# what yer doin'."; |
61 |
message[9] = "* You coulda shot me by# now but ya haven't."; |
62 |
message[10] = "* Howabout we settle this# fairly?"; |
63 |
message[11] = "* A... dual."; |
64 |
message[12] = "* Fastest to their weapon# wins."; |
65 |
prt[0] = 418; |
66 |
prt[1] = 421; |
67 |
prt[2] = 421; |
68 |
prt[3] = 419; |
69 |
prt[4] = 418; |
70 |
prt[5] = 421; |
71 |
prt[6] = 419; |
72 |
prt[7] = 416; |
73 |
prt[8] = 418; |
74 |
prt[9] = 418; |
75 |
prt[10] = 421; |
76 |
prt[11] = 421; |
77 |
prt[12] = 421; |
78 |
position = 0; |
79 |
} |
80 |
break; |
81 |
case 9: |
82 |
cutscene_wait(1); |
83 |
break; |
84 |
case 10: |
85 |
cutscene_npc_walk(1168, 720, 490, 1, "y", "up"); |
86 |
break; |
87 |
case 11: |
88 |
cutscene_wait(0.25); |
89 |
break; |
90 |
case 12: |
91 |
cutscene_npc_walk(1169, 720, 450, 1, "y", "down"); |
92 |
break; |
93 |
case 13: |
94 |
cutscene_wait(0.2); |
95 |
break; |
96 |
case 14: |
97 |
cutscene_npc_walk(1168, 740, 490, 1, "x", "left"); |
98 |
break; |
99 |
cutscene_advance(); |
100 |
break; |
101 |
case 15: |
102 |
cutscene_npc_walk(1169, 700, 490, 1, "x", "right"); |
103 |
case 16: |
104 |
cutscene_wait(1); |
105 |
break; |
106 |
case 17: |
107 |
cutscene_dialogue(); |
108 |
with (msg) |
109 |
{ |
110 |
talker[0] = 1169; |
111 |
message[0] = "* Ten paces."; |
112 |
prt[0] = 421; |
113 |
} |
114 |
break; |
115 |
case 18: |
116 |
cutscene_npc_walk(1169, 580, 490, 1, "x", "right"); |
117 |
cutscene_npc_walk(1168, 860, 490, 1, "x", "left"); |
118 |
instance_create(160, 90, obj_duel_mark_murder); |
119 |
cutscene_advance(); |
120 |
break; |
121 |
case 19: |
122 |
if (obj_player_npc.npc_arrived && obj_starlo_npc.npc_arrived) |
123 |
cutscene_advance(); |
124 |
break; |
125 |
case 20: |
126 |
cutscene_npc_action_sprite(1169, 223, 0, true); |
127 |
cutscene_npc_action_sprite(1168, 316, 0, true); |
128 |
cutscene_advance(); |
129 |
break; |
130 |
case 21: |
131 |
if (cutscene_duel_timer == 0) |
132 |
cutscene_duel_timer = 2; |
133 |
cutscene_wait(cutscene_duel_timer); |
134 |
if (cutscene_key_prompt()) |
135 |
{ |
136 |
obj_player_npc.npc_direction = "left"; |
137 |
obj_player_npc.can_walk = false; |
138 |
obj_starlo_npc.npc_direction = "right"; |
139 |
obj_starlo_npc.can_walk = false; |
140 |
obj_starlo_npc.image_index = 0; |
141 |
obj_starlo_npc.image_speed = 0; |
142 |
cutscene_advance(28); |
143 |
instance_destroy(obj_duel_mark_murder); |
144 |
} |
145 |
break; |
146 |
case 22: |
147 |
cutscene_duel_timer = 0; |
148 |
cutscene_duel_delay = 10; |
149 |
cutscene_advance(); |
150 |
break; |
151 |
case 23: |
152 |
if (obj_starlo_npc.image_speed == 0) |
153 |
{ |
154 |
if (cutscene_duel_delay > 0) |
155 |
cutscene_duel_delay -= 1; |
156 |
if (cutscene_duel_delay == 0) |
157 |
{ |
158 |
audio_play_sound(snd_duel_mark, 1, 0); |
159 |
cutscene_advance(); |
160 |
} |
161 |
} |
162 |
break; |
163 |
case 24: |
164 |
instance_destroy(obj_duel_mark_murder); |
165 |
cutscene_npc_action_sprite(1169, 223, 0.6, true, 0); |
166 |
cutscene_sfx_play_at_frame(1169, 6, 248); |
167 |
break; |
168 |
case 25: |
169 |
cutscene_npc_action_sprite(1168, 33, 1/3, true, 0); |
170 |
break; |
171 |
break; |
172 |
case 26: |
173 |
cutscene_wait(0.5); |
174 |
break; |
175 |
case 27: |
176 |
cutscene_dialogue(); |
177 |
with (msg) |
178 |
{ |
179 |
sndfnt = 107; |
180 |
message[0] = "* Heh..."; |
181 |
message[1] = "* I... can't do it."; |
182 |
message[2] = "* Not for real."; |
183 |
message[3] = "* I'm... I'm such a# fraud..."; |
184 |
message[4] = "* ..."; |
185 |
message[5] = "* Thanks for letting me# feel cool for a short# moment."; |
186 |
prt[0] = 413; |
187 |
prt[1] = 415; |
188 |
prt[2] = 416; |
189 |
prt[3] = 418; |
190 |
prt[4] = 406; |
191 |
prt[5] = 420; |
192 |
} |
193 |
break; |
194 |
case 28: |
195 |
if (cutscene_wait(0.25)) |
196 |
audio_play_sound(snd_guardener_gun_cock, 1, 0); |
197 |
break; |
198 |
case 29: |
199 |
cutscene_npc_action_sprite(1168, 316, 1, true, 0, 232, 7); |
200 |
if (obj_player_npc.image_index >= 2 && !instance_exists(obj_wild_east_shot_overworld)) |
201 |
{ |
202 |
instance_create(obj_starlo_npc.x, obj_starlo_npc.y - 10, obj_wild_east_shot_overworld); |
203 |
obj_wild_east_shot_overworld.image_speed = 0; |
204 |
obj_wild_east_shot_overworld.image_index = 0; |
205 |
} |
206 |
if (obj_player_npc.image_index >= 7) |
207 |
{ |
208 |
obj_wild_east_shot_overworld.image_speed = 0.5; |
209 |
cutscene_advance(31); |
210 |
exit; |
211 |
} |
212 |
if (instance_exists(obj_wild_east_shot_overworld) && obj_player_npc.image_index >= 1) |
213 |
{ |
214 |
obj_wild_east_shot_overworld.image_index = 3 * ((obj_player_npc.image_index - 2) / 5); |
215 |
show_debug_message(obj_wild_east_shot_overworld.image_index); |
216 |
} |
217 |
break; |
218 |
case 30: |
219 |
instance_create(obj_starlo_npc.x, obj_starlo_npc.y - 40, obj_wild_east_shot_overworld); |
220 |
cutscene_advance(); |
221 |
break; |
222 |
case 31: |
223 |
cutscene_sfx_play(411, 1); |
224 |
starlo_shake_x = 3; |
225 |
starlo_x_original = obj_starlo_npc.x; |
226 |
with (obj_starlo_npc) |
227 |
{ |
228 |
action_sprite = true; |
229 |
sprite_index = spr_starlo_goggleless_shot; |
230 |
image_speed = 1/3; |
231 |
image_index = 0; |
232 |
} |
233 |
break; |
234 |
case 32: |
235 |
cutscene_timer++; |
236 |
if (cutscene_timer >= 5) |
237 |
{ |
238 |
obj_starlo_npc.x = starlo_x_original + starlo_shake_x; |
239 |
cutscene_timer = 0; |
240 |
starlo_shake_x = lerp(-starlo_shake_x, 0, 0.5); |
241 |
} |
242 |
if (floor(starlo_shake_x == 0)) |
243 |
cutscene_advance(); |
244 |
with (obj_starlo_npc) |
245 |
{ |
246 |
if (image_index >= 7) |
247 |
{ |
248 |
image_speed = 0; |
249 |
image_index = 7; |
250 |
} |
251 |
} |
252 |
break; |
253 |
case 33: |
254 |
cutscene_wait(0.5); |
255 |
break; |
256 |
case 34: |
257 |
with (obj_starlo_npc) |
258 |
{ |
259 |
image_speed = 1/3; |
260 |
if (image_index >= (image_number - 1)) |
261 |
{ |
262 |
image_speed = 0; |
263 |
image_index = image_number - 1; |
264 |
with (other) |
265 |
cutscene_advance(); |
266 |
} |
267 |
} |
268 |
break; |
269 |
case 35: |
270 |
cutscene_wait(0.25); |
271 |
break; |
272 |
case 36: |
273 |
cutscene_instance_create(obj_starlo_npc.x + 30, 710, 1161); |
274 |
break; |
275 |
case 37: |
276 |
cutscene_dialogue(); |
277 |
with (msg) |
278 |
{ |
279 |
talker[0] = 1161; |
280 |
message[0] = "* Star! Everyone's# evacuated!"; |
281 |
message[1] = "* Why are you still here?# I told you to-"; |
282 |
prt[0] = 370; |
283 |
prt[1] = 370; |
284 |
} |
285 |
break; |
286 |
case 38: |
287 |
cutscene_npc_walk(1161, obj_ceroba_npc.x, obj_starlo_npc.y + 60, 3, "y", "up"); |
288 |
break; |
289 |
case 39: |
290 |
cutscene_dialogue(); |
291 |
with (msg) |
292 |
{ |
293 |
talker[0] = 1161; |
294 |
message[0] = "* !"; |
295 |
message[1] = "* STARLO!!!"; |
296 |
prt[0] = 381; |
297 |
prt[1] = 381; |
298 |
} |
299 |
break; |
300 |
case 40: |
301 |
cutscene_npc_set_sprites(1161, 67, 68, 66, 69, 61, 65, 60, 63); |
302 |
break; |
303 |
case 41: |
304 |
cutscene_npc_walk(1161, obj_ceroba_npc.x, obj_starlo_npc.y, 4, "y", "left"); |
305 |
break; |
306 |
case 42: |
307 |
cutscene_music = audio_play_sound(mus_sadlo, 1, 0); |
308 |
cutscene_advance(); |
309 |
break; |
310 |
case 43: |
311 |
obj_ceroba_npc.image_alpha = 0; |
312 |
cutscene_action_sprite(1169, 226, 0.25, true, 0); |
313 |
break; |
314 |
case 44: |
315 |
cutscene_camera_move(obj_starlo_npc.x + 20, obj_starlo_npc.y, 3, false); |
316 |
break; |
317 |
case 45: |
318 |
cutscene_wait(0.1); |
319 |
break; |
320 |
case 46: |
321 |
background_fade_alpha += 0.025; |
322 |
if (background_fade_alpha >= 1) |
323 |
cutscene_advance(); |
324 |
break; |
325 |
case 47: |
326 |
cutscene_dialogue(); |
327 |
with (msg) |
328 |
{ |
329 |
talker[0] = 1169; |
330 |
talker[1] = 1161; |
331 |
talker[2] = 1169; |
332 |
talker[3] = 1161; |
333 |
talker[6] = 1169; |
334 |
message[0] = "* C-Ceroba I..."; |
335 |
message[1] = "* Nonononono, why didn't# you listen!?"; |
336 |
message[2] = "* I almost w... won..."; |
337 |
message[3] = "* Y-you... did your best."; |
338 |
message[4] = "* You're the greatest# s-sheriff in the# Underground, Starlo."; |
339 |
message[5] = "* You are."; |
340 |
message[6] = "* Th... thanks... for# playing a... along all# these... years."; |
341 |
message[7] = "* Now... d... do what's# right."; |
342 |
message[8] = "* Deliver... "; |
343 |
message[9] = "* J-Justice."; |
344 |
prt[0] = 410; |
345 |
prt[1] = 381; |
346 |
prt[2] = 416; |
347 |
prt[3] = 377; |
348 |
prt[4] = 377; |
349 |
prt[5] = 377; |
350 |
prt[6] = 413; |
351 |
prt[7] = 410; |
352 |
prt[8] = 410; |
353 |
prt[9] = 416; |
354 |
} |
355 |
break; |
356 |
case 48: |
357 |
cutscene_wait(0.25); |
358 |
break; |
359 |
case 49: |
360 |
cutscene_action_sprite(1169, 227, 0.25, true, 0, 412, 40); |
361 |
break; |
362 |
case 50: |
363 |
cutscene_wait(0.5); |
364 |
break; |
365 |
case 51: |
366 |
cutscene_audio_fade(cutscene_music, 0, 500, 0.25, false, true); |
367 |
break; |
368 |
case 52: |
369 |
cutscene_wait(1); |
370 |
break; |
371 |
case 53: |
372 |
obj_player_npc.x = __view_get(e__VW.XView, 0) + 320 + 30; |
373 |
obj_player_npc.action_sprite = false; |
374 |
cutscene_advance(); |
375 |
break; |
376 |
case 54: |
377 |
cutscene_camera_move(obj_starlo_npc.x + 80, obj_starlo_npc.y, 0.5, 0, false); |
378 |
break; |
379 |
case 55: |
380 |
cutscene_wait(0.5); |
381 |
break; |
382 |
case 56: |
383 |
cutscene_dialogue(); |
384 |
with (msg) |
385 |
{ |
386 |
sndfnt = 108; |
387 |
message[0] = "* ..."; |
388 |
message[1] = "* ..."; |
389 |
prt[0] = 394; |
390 |
prt[1] = 366; |
391 |
portrait_can_animate = false; |
392 |
} |
393 |
break; |
394 |
case 57: |
395 |
cutscene_npc_reset_sprite(1161, "left"); |
396 |
obj_ceroba_npc.image_alpha = 1; |
397 |
instance_destroy(obj_starlo_npc); |
398 |
break; |
399 |
case 58: |
400 |
cutscene_wait(0.25); |
401 |
break; |
402 |
case 59: |
403 |
cutscene_dialogue(); |
404 |
with (msg) |
405 |
{ |
406 |
sndfnt = 108; |
407 |
message[0] = "* ..."; |
408 |
prt[0] = 366; |
409 |
portrait_can_animate = false; |
410 |
} |
411 |
break; |
412 |
case 60: |
413 |
cutscene_wait(0.05); |
414 |
break; |
415 |
case 61: |
416 |
cutscene_npc_set_sprites(1161, 81, 80, 78, 79, 61, 65, 60, 63); |
417 |
case 62: |
418 |
cutscene_npc_walk(1161, obj_player_npc.x - 30, obj_ceroba_npc.y, 6, "x", "right"); |
419 |
break; |
420 |
case 63: |
421 |
obj_pl.direction = 180; |
422 |
obj_player_npc.image_alpha = 0; |
423 |
obj_ceroba_npc.image_alpha = 0; |
424 |
cutscene_battle_initiate("ceroba genocide", true, false); |
425 |
break; |
426 |
obj_heart_initiate_battle.draw_player_sprite = false; |
427 |
} |
428 |
if (scene >= 19 && scene <= 21 && obj_duel_mark_murder.draw_alpha > 0) |
429 |
{ |
430 |
if (cutscene_key_prompt()) |
431 |
{ |
432 |
obj_player_npc.npc_direction = "left"; |
433 |
obj_player_npc.can_walk = false; |
434 |
obj_starlo_npc.npc_direction = "right"; |
435 |
obj_starlo_npc.can_walk = false; |
436 |
obj_starlo_npc.image_index = 0; |
437 |
obj_starlo_npc.image_speed = 0; |
438 |
cutscene_advance(28); |
439 |
instance_destroy(obj_duel_mark_murder); |
440 |
} |
441 |
} |
442 |
if (scene >= 42 && instance_exists(obj_starlo_npc)) |
443 |
obj_starlo_npc.depth = depth - 1; |
444 |
if (scene >= 54) |
445 |
obj_player_npc.depth = depth - 1; |
446 |
if (scene >= 57) |
447 |
obj_ceroba_npc.depth = depth - 1; |
448 |
|
449 |
enum e__VW |
450 |
{ |
451 |
XView, |
452 |
YView, |
453 |
WView, |
454 |
HView, |
455 |
Angle, |
456 |
HBorder, |
457 |
VBorder, |
458 |
HSpeed, |
459 |
VSpeed, |
460 |
Object, |
461 |
Visible, |
462 |
XPort, |
463 |
YPort, |
464 |
WPort, |
465 |
HPort, |
466 |
Camera, |
467 |
SurfaceID |
468 |
} |