1 |
var starlo = 1169; |
2 |
var ed = 1162; |
3 |
var mooch = 1165; |
4 |
var moray = 1167; |
5 |
var ace = 1158; |
6 |
var clover_npc = 1168; |
7 |
switch (scene) |
8 |
{ |
9 |
case 0: |
10 |
if (!audio_is_playing(mus_feisty)) |
11 |
{ |
12 |
audio_sound_gain(obj_radio.current_song, 0, 0); |
13 |
audio_play_sound(mus_feisty, 10, 1); |
14 |
} |
15 |
__view_set(e__VW.Object, 0, starlo); |
16 |
with (starlo) |
17 |
{ |
18 |
if (image_alpha < 1) |
19 |
{ |
20 |
image_alpha += 0.1; |
21 |
} |
22 |
else |
23 |
{ |
24 |
x_dest[0] = x; |
25 |
y_dest[0] = 270; |
26 |
x_dest[1] = 640; |
27 |
y_dest[1] = y_dest[0]; |
28 |
x_dest[2] = 720; |
29 |
y_dest[2] = 375; |
30 |
axis_override = "y"; |
31 |
end_direction = "down"; |
32 |
can_walk = true; |
33 |
actor_speed = 3; |
34 |
other.scene++; |
35 |
other.timer = 20; |
36 |
} |
37 |
} |
38 |
break; |
39 |
case 1: |
40 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
41 |
exit; |
42 |
with (clover_npc) |
43 |
{ |
44 |
if (image_alpha < 1) |
45 |
{ |
46 |
image_alpha += 0.1; |
47 |
} |
48 |
else |
49 |
{ |
50 |
x_dest[0] = x; |
51 |
y_dest[0] = 270; |
52 |
x_dest[1] = 640; |
53 |
y_dest[1] = y_dest[0]; |
54 |
x_dest[2] = 700; |
55 |
y_dest[2] = 375; |
56 |
axis_override = "y"; |
57 |
end_direction = "down"; |
58 |
can_walk = true; |
59 |
actor_speed = 3; |
60 |
other.scene++; |
61 |
other.timer = 15; |
62 |
} |
63 |
} |
64 |
break; |
65 |
case 2: |
66 |
if (!starlo.npc_arrived || !clover_npc.npc_arrived || !scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
67 |
exit; |
68 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
69 |
with (msg) |
70 |
{ |
71 |
sndfnt = 107; |
72 |
talker[0] = starlo; |
73 |
message[0] = "* Alright, everyone! Come# 'ere!"; |
74 |
prt[0] = 417; |
75 |
} |
76 |
if (!global.dialogue_open) |
77 |
scene++; |
78 |
break; |
79 |
case 3: |
80 |
with (ace) |
81 |
{ |
82 |
x_dest[0] = 640; |
83 |
y_dest[0] = 375; |
84 |
actor_speed = 3; |
85 |
axis_override = "x"; |
86 |
can_walk = true; |
87 |
end_direction = "right"; |
88 |
} |
89 |
with (mooch) |
90 |
{ |
91 |
x_dest[0] = 680; |
92 |
y_dest[0] = 440; |
93 |
actor_speed = 3; |
94 |
axis_override = "y"; |
95 |
can_walk = true; |
96 |
end_direction = "up"; |
97 |
} |
98 |
with (ed) |
99 |
{ |
100 |
x_dest[0] = 760; |
101 |
y_dest[0] = 440; |
102 |
actor_speed = 3; |
103 |
can_walk = true; |
104 |
end_direction = "up"; |
105 |
} |
106 |
with (moray) |
107 |
{ |
108 |
x_dest[0] = 800; |
109 |
y_dest[0] = 375; |
110 |
actor_speed = 3; |
111 |
can_walk = true; |
112 |
end_direction = "left"; |
113 |
} |
114 |
scene++; |
115 |
timer = 45; |
116 |
break; |
117 |
case 4: |
118 |
if (moray.npc_arrived && ed.npc_arrived && mooch.npc_arrived && ace.npc_arrived) |
119 |
{ |
120 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
121 |
exit; |
122 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
123 |
with (msg) |
124 |
{ |
125 |
talker[0] = mooch; |
126 |
message[0] = "* Watcha want, boss?"; |
127 |
prt[0] = 455; |
128 |
talker[1] = moray; |
129 |
message[1] = "* Oooh, are we going to# begin training with# Clover?"; |
130 |
prt[1] = 445; |
131 |
talker[2] = starlo; |
132 |
message[2] = "* Precisely, Moray!"; |
133 |
message[3] = "* I thought we'd start# with a classic game that# involves pacin'."; |
134 |
prt[2] = 417; |
135 |
prt[3] = 424; |
136 |
talker[4] = ed; |
137 |
message[4] = "* You mean what I see# you doin' every night# outside the house?"; |
138 |
message[5] = "* Back and forth,# whispering to# yourself..."; |
139 |
prt[4] = 454; |
140 |
prt[5] = 453; |
141 |
talker[6] = starlo; |
142 |
message[6] = "* What? I don't do that!"; |
143 |
message[7] = "* Some monsters have# unique ways of gettin'# their thoughts out."; |
144 |
message[8] = "* Other... monsters."; |
145 |
message[9] = "* ..."; |
146 |
message[10] = "* Ahem."; |
147 |
message[11] = "* Can anyone CORRECTLY# guess what game I'm# hintin' at?"; |
148 |
prt[6] = 412; |
149 |
prt[7] = 407; |
150 |
prt[8] = 410; |
151 |
prt[9] = 428; |
152 |
prt[10] = 415; |
153 |
prt[11] = 417; |
154 |
talker[12] = mooch; |
155 |
message[12] = "* Oh! Oh! I know!"; |
156 |
prt[12] = 458; |
157 |
talker[13] = starlo; |
158 |
message[13] = "* Yes, Mooch."; |
159 |
prt[13] = 417; |
160 |
talker[14] = mooch; |
161 |
message[14] = "* A DUEL!"; |
162 |
prt[14] = 463; |
163 |
talker[15] = starlo; |
164 |
message[15] = "* Bingo!"; |
165 |
prt[15] = 422; |
166 |
} |
167 |
if (!global.dialogue_open) |
168 |
{ |
169 |
scene++; |
170 |
audio_sound_gain(mus_feisty, 0, 300); |
171 |
timer = 30; |
172 |
} |
173 |
} |
174 |
break; |
175 |
case 5: |
176 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
177 |
exit; |
178 |
cutscene_event_wildeast_stamp(1258, 253, 150, 10, 50); |
179 |
break; |
180 |
case 6: |
181 |
audio_sound_gain(mus_feisty, 1, 300); |
182 |
timer = 30; |
183 |
scene++; |
184 |
break; |
185 |
case 7: |
186 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
187 |
exit; |
188 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
189 |
with (msg) |
190 |
{ |
191 |
color = true; |
192 |
col_modif[0] = make_color_rgb(111, 104, 145); |
193 |
talker[0] = ace; |
194 |
message[0] = "* No, no. This is all# wrong."; |
195 |
prt[0] = 435; |
196 |
talker[1] = moray; |
197 |
message[1] = "* Oh? What's the matter?"; |
198 |
prt[1] = 449; |
199 |
talker[2] = ace; |
200 |
message[2] = "* Clover doesn't... look# right."; |
201 |
message[3] = "* Look at their hat. It's# tattered and practically# decomposing."; |
202 |
message[4] = "* And that iron in their# holster. What kinda# peashooter is that?"; |
203 |
prt[2] = 435; |
204 |
prt[3] = 437; |
205 |
prt[4] = 435; |
206 |
talker[5] = ed; |
207 |
message[5] = "* Cool it, Ace. I'm sure# they tried their best."; |
208 |
message_col[5][0] = " Ace "; |
209 |
prt[5] = 453; |
210 |
talker[6] = starlo; |
211 |
message[6] = "* No, Ace has a point!"; |
212 |
message[7] = "* What kinda host am I if# I don't spoil you with# gifts?"; |
213 |
message[8] = "* To the weapon store!"; |
214 |
prt[6] = 419; |
215 |
prt[7] = 417; |
216 |
prt[8] = 422; |
217 |
} |
218 |
if (!global.dialogue_open) |
219 |
{ |
220 |
audio_sound_gain(mus_feisty, 0, 600); |
221 |
timer = 20; |
222 |
scene++; |
223 |
} |
224 |
break; |
225 |
case 8: |
226 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
227 |
exit; |
228 |
cutscene_event_wildeast_stamp(1259, 254, 120, 5, 1); |
229 |
break; |
230 |
case 9: |
231 |
cutscene_camera_freeze(); |
232 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (184, 1); |
233 |
timer = 30; |
234 |
break; |
235 |
case 10: |
236 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
237 |
exit; |
238 |
with (starlo) |
239 |
{ |
240 |
actor_speed = 3; |
241 |
x_dest[0] = x + 200; |
242 |
y_dest[0] = y + 30; |
243 |
axis_override = "y"; |
244 |
can_walk = true; |
245 |
} |
246 |
timer = 10; |
247 |
scene++; |
248 |
break; |
249 |
case 11: |
250 |
if (!scr_timerscr_timerfunction scr_timer()
{
if (timer > 0)
{
timer--;
return false;
}
else
{
return true;
}
} ()) |
251 |
exit; |
252 |
with (clover_npc) |
253 |
{ |
254 |
actor_speed = 3; |
255 |
x_dest[0] = x + 220; |
256 |
y_dest[0] = y + 30; |
257 |
axis_override = "y"; |
258 |
can_walk = true; |
259 |
} |
260 |
scene++; |
261 |
break; |
262 |
case 12: |
263 |
if (clover_npc.npc_arrived == true) |
264 |
{ |
265 |
trn = instance_create(0, 0, obj_transition); |
266 |
trn.newRoom = 133; |
267 |
trn.xx = 40; |
268 |
trn.yy = 440; |
269 |
instance_destroy(); |
270 |
} |
271 |
break; |
272 |
} |
273 |
|
274 |
enum e__VW |
275 |
{ |
276 |
XView, |
277 |
YView, |
278 |
WView, |
279 |
HView, |
280 |
Angle, |
281 |
HBorder, |
282 |
VBorder, |
283 |
HSpeed, |
284 |
VSpeed, |
285 |
Object, |
286 |
Visible, |
287 |
XPort, |
288 |
YPort, |
289 |
WPort, |
290 |
HPort, |
291 |
Camera, |
292 |
SurfaceID |
293 |
} |