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gml_Object_obj_wild_revolver_circle_multi_Other_11

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1
script_execute(scr_color_light_blue);
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can_execute = false;
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final_circle = circle_count - 1;
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shrink_speed = 2;
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small_circle = 16;
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outline_start = 30;
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imagea_default = 1;
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imagea_dec = 0.05263157894736842;
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thick_default = 0;
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thick_increase = 2;
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color_default[0] = 16777215;
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color_default[1] = 0;
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color_hit[0] = c_lightblue;
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color_hit[1] = 65535;
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color_hit[2] = 255;
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color_alt_speed = 0.5;
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color_alt_max = 1;
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for (i = 0; i < circle_count; i++)
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{
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    outline[i] = outline_start;
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    shrink[i] = true;
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    hit[i] = 0;
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    imagea[i] = imagea_default;
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    thickness[i] = thick_default;
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    cursor_color[i] = color_default[0];
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    outline_color[i] = color_default[1];
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    color_hit_number[i] = 0;
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    color_alt_total[i] = -color_alt_speed;
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    outline_start += (shrink_speed * 15);
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}
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shot_total = 0;
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shot_total_pre = 0;
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button_pressed = false;
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button_pressed_main = false;
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button_pressed_pre = false;
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circle_current = 0;
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no_loop = false;
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execute_create = true;