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gml_Object_obj_withered_flowey_1_Collision_obj_pl

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1
if (live_call())
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    return global.live_result;
3
if (scene == 0)
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{
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    scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
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    scene++;
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}