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gml_Object_part_drops_puzzle_Step_0

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1
part_emitter_region(part_dropsys, part_dropEm, x - 0.2, x + 0.2, y, y, 2, 1);
2
part_emitter_stream(part_dropsys, part_dropEm, part_drop, -4);
3
if (room == rm_snowdin_06_yellow)
4
{
5
    if (global.snowdin_flag[2] == 2)
6
        instance_destroy();
7
}
8
if (room == rm_snowdin_19_yellow)
9
{
10
    if (global.snowdin_flag[12] == 2)
11
        instance_destroy();
12
}