Undertale Yellow script viewer

← back to main script listing

gml_Object_part_steamworks_22_glass_Create_0

(view raw script w/o annotations or w/e)
1
part_shardsys = part_system_create();
2
part_shardEm = part_emitter_create(part_shardsys);
3
part_system_depth(part_shardsys, 0);
4
part_shard = part_type_create();
5
part_type_sprite(part_shard, 3695, 0, 1, 1);
6
part_type_size(part_shard, 1, 1, 0, 0);
7
part_type_alpha2(part_shard, 1, 0);
8
part_type_speed(part_shard, 2, 2, 0, 0);
9
part_type_direction(part_shard, 75, 105, 0, 0);
10
part_type_gravity(part_shard, 0.2, 270);
11
part_type_life(part_shard, 30, 30);
12
part_type_blend(part_shard, 1);
13
part_emitter_region(part_shardsys, part_shardEm, 1660, 1860, 70, 90, 0, 0);
14
part_emitter_burst(part_shardsys, part_shardEm, part_shard, 30);
15
audio_play_sound(snd_mirrorbreak3, 1, 0);
16
alarm[0] = 60;