| 1 |
part_shardsys = part_system_create(); |
| 2 |
part_shardEm = part_emitter_create(part_shardsys); |
| 3 |
part_system_depth(part_shardsys, 0); |
| 4 |
part_shard = part_type_create(); |
| 5 |
part_type_sprite(part_shard, 3695, 0, 1, 1); |
| 6 |
part_type_size(part_shard, 1, 1, 0, 0); |
| 7 |
part_type_alpha2(part_shard, 1, 0); |
| 8 |
part_type_speed(part_shard, 2, 2, 0, 0); |
| 9 |
part_type_direction(part_shard, 75, 105, 0, 0); |
| 10 |
part_type_gravity(part_shard, 0.2, 270); |
| 11 |
part_type_life(part_shard, 30, 30); |
| 12 |
part_type_blend(part_shard, 1); |
| 13 |
part_emitter_region(part_shardsys, part_shardEm, 1660, 1860, 70, 90, 0, 0); |
| 14 |
part_emitter_burst(part_shardsys, part_shardEm, part_shard, 30); |
| 15 |
audio_play_sound(snd_mirrorbreak3, 1, 0); |
| 16 |
alarm[0] = 60; |