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gml_Room_rm_score_room_Create

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1
scr_cutscene_start
scr_cutscene_start

function scr_cutscene_start() { global.cutscene = true; obj_pl.state = scr_frozen_state; obj_pl.image_index = 0; obj_pl.image_speed = 0; }
();
2
obj_pl.image_alpha = 0;
3
if (global.party_member != -4)
4
    global.party_member.image_alpha = 0;
5
global.dunes_flag[20] = 0;