| 1 | var shadow = instance_create(0, 0, obj_shadow_master); |
| 2 | instance_create(0, 0, obj_steamworks_footsteps); |
| 3 | instance_create(0, 0, obj_steamworks_metal_sounds); |
| 4 | instance_create(0, 0, obj_vignette); |
| 5 | with (shadow) |
| 6 | reverse = true; |