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gml_RoomCC_rm_castle_01_1_Create

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1
if (global.hotland_flag[10] == 0)
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{
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    instance_destroy();
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    exit;
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}
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walk_dir = "right";
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message[0] = "* I think the throne room#  is the other way.";
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message[1] = "* Let's go back.";
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prt[0] = 311;
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prt[1] = 321;