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gml_RoomCC_rm_dunes_30_house_1_2_Create

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if (global.route == 3)
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{
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    message[0] = "* (A painting of a location#  you've already seen.)";
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}
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else
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{
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    message[0] = "* (Above the table is a painting#  of a large swelterstone.)";
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    message[1] = "* (It's almost as if the heat#  leaps right off of the canvas.)";
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}
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target_direction = 90;