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gml_RoomCC_rm_steamworks_05c_7_Create

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if (global.route == 3)
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{
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    message[0] = "* (Locked.)";
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}
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else
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{
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    message[0] = "* (You peer inside the#  chamber...)\t";
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    message[1] = "* (It's far too dark to make#  anything out.)";
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}