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gml_RoomCC_rm_steamworks_35_0_Create

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1
if (global.route != 3)
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{
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    action_sprite = true;
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    sprite_index = spr_axis_down_bonk_restore;
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    image_speed = 0;
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    image_index = 0;
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}
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else
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{
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    y = 94;
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}