var pointcols, linecols, tricols; function d3d_model_create() //gml_Script_d3d_model_create { pointcols[0] = -1 linecols[0] = -1 tricols[0] = -1 var model = [undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 65536, -1, 0, 0, 0, 0, 0, pointcols, linecols, tricols, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] return model; }