function d3d_model_vertex_normal_texture_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10) { __d3d_model_add_vertex(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg9 + ((arg10 * 255) << 24), arg7, arg8); }