function joystick_pov(arg0) { var jid = __joystick_2_gamepad(arg0); var mask = 0; mask |= ((gamepad_button_value(jid, gp_padu) > 0) ? 1 : 0); mask |= ((gamepad_button_value(jid, gp_padr) > 0) ? 2 : 0); mask |= ((gamepad_button_value(jid, gp_padd) > 0) ? 4 : 0); mask |= ((gamepad_button_value(jid, gp_padl) > 0) ? 8 : 0); return global.__jstick_povangle[mask]; }