function scr_battle_core_directory_action_1_selected_text() { if (global.battling_boss == true) { battle_enemy_name = global.battle_enemy_name; enemy_mode = global.enemy_mode; } else { var act_number = global.act_number; switch (act_number) { case 1: battle_enemy_name = global.battle_enemy_name_1; enemy_mode = global.enemy_mode; break; case 2: battle_enemy_name = global.battle_enemy_name_2; enemy_mode = global.enemy_mode_2; break; case 3: battle_enemy_name = global.battle_enemy_name_3; enemy_mode = global.enemy_mode_3; break; default: battle_enemy_name = global.battle_enemy_name_1; enemy_mode = global.enemy_mode; } } game_mode = global.game_mode; if (game_mode == "customs") { if (battle_enemy_name == "craniex") script_execute(scr_dialogue_battle_action_selected_action_1_craniex); else if (battle_enemy_name == "ms mettaton") script_execute(scr_dialogue_battle_action_selected_action_1_ms_mettaton); } else if (game_mode == "yellow") { if (battle_enemy_name == "froggit intro") { script_execute(scr_dialogue_battle_action_selected_action_1_froggit_intro_yellow); } else if (battle_enemy_name == "flier a") { script_execute(scr_dialogue_battle_action_selected_action_1_flier_a); } else if (battle_enemy_name == "flier b") { script_execute(scr_dialogue_battle_action_selected_action_1_flier_b); } else if (battle_enemy_name == "flier c") { script_execute(scr_dialogue_battle_action_selected_action_1_flier_c); } else if (battle_enemy_name == "penilla a") { script_execute(scr_dialogue_battle_action_selected_action_1_penilla_a); } else if (battle_enemy_name == "penilla b") { script_execute(scr_dialogue_battle_action_selected_action_1_penilla_b); } else if (battle_enemy_name == "sweet corn a") { script_execute(scr_dialogue_battle_action_selected_action_1_sweet_corn_a); } else if (battle_enemy_name == "sweet corn b") { script_execute(scr_dialogue_battle_action_selected_action_1_sweet_corn_b); } else if (battle_enemy_name == "crispy scroll a") { script_execute(scr_dialogue_battle_action_selected_action_1_crispy_scroll_a); } else if (battle_enemy_name == "rorrim a") { script_execute(scr_dialogue_battle_action_selected_action_1_rorrim_a); } else if (battle_enemy_name == "decibat") { script_execute(scr_dialogue_battle_action_selected_action_1_decibat); } else if (battle_enemy_name == "dalv") { script_execute(scr_dialogue_battle_action_selected_action_1_dalv); } else if (battle_enemy_name == "micro froggit") { script_execute(scr_dialogue_battle_action_selected_action_1_micro_froggit); } else if (battle_enemy_name == "insomnitot a") { script_execute(scr_dialogue_battle_action_selected_action_1_insomnitot_a); } else if (battle_enemy_name == "insomnitot b") { script_execute(scr_dialogue_battle_action_selected_action_1_insomnitot_b); } else if (battle_enemy_name == "know cone a") { script_execute(scr_dialogue_battle_action_selected_action_1_know_cone_a); } else if (battle_enemy_name == "know cone b") { script_execute(scr_dialogue_battle_action_selected_action_1_know_cone_b); } else if (battle_enemy_name == "frostermit a") { script_execute(scr_dialogue_battle_action_selected_action_1_frostermit_a); } else if (battle_enemy_name == "trihecta") { script_execute(scr_dialogue_battle_action_selected_action_1_trihecta); } else if (battle_enemy_name == "tri") { script_execute(scr_dialogue_battle_action_selected_action_1_tri); } else if (battle_enemy_name == "hec") { script_execute(scr_dialogue_battle_action_selected_action_1_hec); } else if (battle_enemy_name == "ta") { script_execute(scr_dialogue_battle_action_selected_action_1_ta); } else if (battle_enemy_name == "martlet pacifist") { script_execute(scr_dialogue_battle_action_selected_action_1_martlet_pacifist); } else if (battle_enemy_name == "martlet genocide") { script_execute(scr_dialogue_battle_action_selected_action_1_martlet_genocide); } else if (battle_enemy_name == "dunebud a") { script_execute(scr_dialogue_battle_action_selected_action_1_dunebud_a); } else if (battle_enemy_name == "dunebud b") { script_execute(scr_dialogue_battle_action_selected_action_1_dunebud_b); } else if (battle_enemy_name == "cactony a") { script_execute(scr_dialogue_battle_action_selected_action_1_cactony_a); } else if (battle_enemy_name == "slither b") { script_execute(scr_dialogue_battle_action_selected_action_1_slither_b); } else if (battle_enemy_name == "slither a") { script_execute(scr_dialogue_battle_action_selected_action_1_slither_a); } else if (battle_enemy_name == "bowll a") { script_execute(scr_dialogue_battle_action_selected_action_1_bowll_a); } else if (battle_enemy_name == "el bailador") { script_execute(scr_dialogue_battle_action_selected_action_1_el_bailador); } else if (battle_enemy_name == "flower girls") { script_execute(scr_dialogue_battle_action_selected_action_1_flower_girls); } else if (battle_enemy_name == "dummy training pacifist") { script_execute(scr_dialogue_battle_action_selected_action_1_dummy_training_pacifist); } else if (battle_enemy_name == "ceroba genocide") { script_execute(scr_dialogue_battle_action_selected_action_1_ceroba); } else if (battle_enemy_name == "starlo") { script_execute(scr_dialogue_battle_action_selected_action_1_starlo); } else if (battle_enemy_name == "tellyvis a") { script_execute(scr_dialogue_battle_action_selected_action_1_tellyvis_a); } else if (battle_enemy_name == "jandroid a") { script_execute(scr_dialogue_battle_action_selected_action_1_jandroid_a); } else if (battle_enemy_name == "jandroid b") { script_execute(scr_dialogue_battle_action_selected_action_1_jandroid_b); } else if (battle_enemy_name == "goosic a") { script_execute(scr_dialogue_battle_action_selected_action_1_goosic_a); } else if (battle_enemy_name == "goosic b") { script_execute(scr_dialogue_battle_action_selected_action_1_goosic_b); } else if (battle_enemy_name == "sousborg") { script_execute(scr_dialogue_battle_action_selected_action_1_sousborg); } else if (battle_enemy_name == "axis") { script_execute(scr_dialogue_battle_action_selected_action_1_axis); } else if (battle_enemy_name == "macro froggit") { script_execute(scr_dialogue_battle_action_selected_action_1_macro); } else if (battle_enemy_name == "axis genocide") { script_execute(scr_dialogue_battle_action_selected_action_1_axis_geno); } else if (battle_enemy_name == "guardener") { script_execute(scr_dialogue_battle_action_selected_action_1_guardener); } else if (battle_enemy_name == "ed" || battle_enemy_name == "ace" || battle_enemy_name == "moray" || battle_enemy_name == "mooch") { script_execute(scr_dialogue_battle_action_selected_action_1_feisty_four); } else if (battle_enemy_name == "flowey") { if (global.flowey_act[0] == 4) { message[0] = "* Recovered 30% of your HP!"; } else { message[0] = ""; script_execute(scr_battle_core_directory_action_1_selected_event); instance_destroy(); } } else if (battle_enemy_name == "ceroba") { script_execute(scr_dialogue_battle_action_selected_action_1_ceroba_pacifist); } else if (battle_enemy_name == "martlet genocide final") { script_execute(scr_dialogue_battle_action_selected_action_1_martlet_final); } } }