function scr_battle_core_directory_action_2_selected_text() { if (global.battling_boss == true) { battle_enemy_name = global.battle_enemy_name; enemy_mode = global.enemy_mode; } else { var act_number = global.act_number; switch (act_number) { case 1: battle_enemy_name = global.battle_enemy_name_1; enemy_mode = global.enemy_mode; break; case 2: battle_enemy_name = global.battle_enemy_name_2; enemy_mode = global.enemy_mode_2; break; case 3: battle_enemy_name = global.battle_enemy_name_3; enemy_mode = global.enemy_mode_3; break; default: battle_enemy_name = global.battle_enemy_name_1; enemy_mode = global.enemy_mode; } } game_mode = global.game_mode; if (game_mode == "customs") { if (battle_enemy_name == "craniex") script_execute(scr_dialogue_battle_action_selected_action_2_craniex); else if (battle_enemy_name == "ms mettaton") script_execute(scr_dialogue_battle_action_selected_action_2_ms_mettaton); } else if (game_mode == "yellow") { if (battle_enemy_name == "froggit intro") { script_execute(scr_dialogue_battle_action_selected_action_2_froggit_intro_yellow); } else if (battle_enemy_name == "flier a") { script_execute(scr_dialogue_battle_action_selected_action_2_flier_a); } else if (battle_enemy_name == "flier b") { script_execute(scr_dialogue_battle_action_selected_action_2_flier_b); } else if (battle_enemy_name == "flier c") { script_execute(scr_dialogue_battle_action_selected_action_2_flier_c); } else if (battle_enemy_name == "penilla a") { script_execute(scr_dialogue_battle_action_selected_action_2_penilla_a); } else if (battle_enemy_name == "penilla b") { script_execute(scr_dialogue_battle_action_selected_action_2_penilla_b); } else if (battle_enemy_name == "sweet corn a") { script_execute(scr_dialogue_battle_action_selected_action_2_sweet_corn_a); } else if (battle_enemy_name == "sweet corn b") { script_execute(scr_dialogue_battle_action_selected_action_2_sweet_corn_b); } else if (battle_enemy_name == "crispy scroll a") { script_execute(scr_dialogue_battle_action_selected_action_2_crispy_scroll_a); } else if (battle_enemy_name == "rorrim a") { script_execute(scr_dialogue_battle_action_selected_action_2_rorrim_a); } else if (battle_enemy_name == "decibat") { script_execute(scr_dialogue_battle_action_selected_action_2_decibat); } else if (battle_enemy_name == "dalv") { script_execute(scr_dialogue_battle_action_selected_action_2_dalv); } else if (battle_enemy_name == "micro froggit") { script_execute(scr_dialogue_battle_action_selected_action_2_micro_froggit); } else if (battle_enemy_name == "insomnitot a") { script_execute(scr_dialogue_battle_action_selected_action_2_insomnitot_a); } else if (battle_enemy_name == "insomnitot b") { script_execute(scr_dialogue_battle_action_selected_action_2_insomnitot_b); } else if (battle_enemy_name == "know cone a") { script_execute(scr_dialogue_battle_action_selected_action_2_know_cone_a); } else if (battle_enemy_name == "know cone b") { script_execute(scr_dialogue_battle_action_selected_action_2_know_cone_b); } else if (battle_enemy_name == "frostermit a") { script_execute(scr_dialogue_battle_action_selected_action_2_frostermit_a); } else if (battle_enemy_name == "trihecta") { script_execute(scr_dialogue_battle_action_selected_action_2_trihecta); } else if (battle_enemy_name == "tri") { script_execute(scr_dialogue_battle_action_selected_action_2_tri); } else if (battle_enemy_name == "hec") { script_execute(scr_dialogue_battle_action_selected_action_2_hec); } else if (battle_enemy_name == "ta") { script_execute(scr_dialogue_battle_action_selected_action_2_ta); } else if (battle_enemy_name == "martlet pacifist") { script_execute(scr_dialogue_battle_action_selected_action_2_martlet_pacifist); } else if (battle_enemy_name == "martlet genocide") { script_execute(scr_dialogue_battle_action_selected_action_2_martlet_genocide); } else if (battle_enemy_name == "dunebud a") { script_execute(scr_dialogue_battle_action_selected_action_2_dunebud_a); } else if (battle_enemy_name == "dunebud b") { script_execute(scr_dialogue_battle_action_selected_action_2_dunebud_b); } else if (battle_enemy_name == "cactony a") { script_execute(scr_dialogue_battle_action_selected_action_2_cactony_a); } else if (battle_enemy_name == "slither a") { script_execute(scr_dialogue_battle_action_selected_action_2_slither_a); } else if (battle_enemy_name == "slither b") { script_execute(scr_dialogue_battle_action_selected_action_2_slither_b); } else if (battle_enemy_name == "bowll a") { script_execute(scr_dialogue_battle_action_selected_action_2_bowll_a); } else if (battle_enemy_name == "el bailador") { script_execute(scr_dialogue_battle_action_selected_action_2_el_bailador); } else if (battle_enemy_name == "flower girls") { script_execute(scr_dialogue_battle_action_selected_action_2_flower_girls); } else if (battle_enemy_name == "ceroba genocide") { script_execute(scr_dialogue_battle_action_selected_action_2_ceroba); } else if (battle_enemy_name == "starlo") { script_execute(scr_dialogue_battle_action_selected_action_2_starlo); } else if (battle_enemy_name == "tellyvis a") { script_execute(scr_dialogue_battle_action_selected_action_2_tellyvis_a); } else if (battle_enemy_name == "jandroid a") { script_execute(scr_dialogue_battle_action_selected_action_2_jandroid_a); } else if (battle_enemy_name == "goosic a") { script_execute(scr_dialogue_battle_action_selected_action_2_goosic_a); } else if (battle_enemy_name == "jandroid b") { script_execute(scr_dialogue_battle_action_selected_action_2_jandroid_b); } else if (battle_enemy_name == "goosic b") { script_execute(scr_dialogue_battle_action_selected_action_2_goosic_b); } else if (battle_enemy_name == "sousborg") { script_execute(scr_dialogue_battle_action_selected_action_2_sousborg); } else if (battle_enemy_name == "axis") { script_execute(scr_dialogue_battle_action_selected_action_2_axis); } else if (battle_enemy_name == "macro froggit") { script_execute(scr_dialogue_battle_action_selected_action_2_macro); } else if (battle_enemy_name == "axis genocide") { script_execute(scr_dialogue_battle_action_selected_action_2_axis_geno); } else if (battle_enemy_name == "guardener") { script_execute(scr_dialogue_battle_action_selected_action_2_guardener); } else if (battle_enemy_name == "ed" || battle_enemy_name == "ace" || battle_enemy_name == "moray" || battle_enemy_name == "mooch") { script_execute(scr_dialogue_battle_action_selected_action_2_feisty_four); } else if (battle_enemy_name == "flowey") { if (global.flowey_act[1] == 4) { message[0] = "* Recovered 30% of your HP!"; } else { message[0] = ""; script_execute(scr_battle_core_directory_action_2_selected_event); instance_destroy(); } } else if (battle_enemy_name == "ceroba") { script_execute(scr_dialogue_battle_action_selected_action_2_ceroba_pacifist); } else if (battle_enemy_name == "martlet genocide final") { script_execute(scr_dialogue_battle_action_selected_action_2_martlet_final); } } }