function scr_battle_core_directory_action_3_name(argument0, argument1) //gml_Script_scr_battle_core_directory_action_3_name { if (global.battling_boss == true) { var battle_enemy_name = global.battle_enemy_name if (global.action_3_important == true) draw_set_color(global.action_3_color) else draw_set_color(c_white) } else { var act_number = global.act_number switch act_number { case 1: battle_enemy_name = global.battle_enemy_name_1 if (global.action_3_important == true) draw_set_color(global.action_3_color) else draw_set_color(c_white) break case 2: battle_enemy_name = global.battle_enemy_name_2 if (global.action_3_important_2 == true) draw_set_color(global.action_3_color_2) else draw_set_color(c_white) break case 3: battle_enemy_name = global.battle_enemy_name_3 if (global.action_3_important_3 == true) draw_set_color(global.action_3_color_3) else draw_set_color(c_white) break default: battle_enemy_name = global.battle_enemy_name_1 if (global.action_3_important == true) { draw_set_color(global.action_3_color) break } else draw_set_color(c_white) } } var game_mode = global.game_mode if (game_mode == "customs") { if (battle_enemy_name == "craniex") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Joke" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "ms mettaton") { var turns_passed = global.turns_passed if (turns_passed > 4) { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Envy" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } } } else if (game_mode == "yellow") { if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Criticize" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Gift" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "crispy scroll a") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Judge" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "rorrim a") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Smile" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "decibat") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Shoo" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "micro froggit") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Stomp" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "insomnitot a" || battle_enemy_name == "insomnitot b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Hypnotize" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "know cone a" || battle_enemy_name == "know cone b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Berate" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "frostermit a") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Compliment" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "trihecta") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Climb" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "martlet pacifist") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Insult" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "dunebud a" || battle_enemy_name == "dunebud b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Shoo" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "slither a" || battle_enemy_name == "slither b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Doubt" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "bowll a") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Console" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "el bailador") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Stare" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "flower girls") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 switch global.dunes_flag[31] { case 1: battle_menu_option_string = "* Insult" break case 2: battle_menu_option_string = "* Deny" break case 3: battle_menu_option_string = "* Insult" break } script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "ceroba genocide") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Mock" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "starlo") { if (global.attack_cycle < 10) { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Bite" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Focus" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } } else if (battle_enemy_name == "ed" || battle_enemy_name == "moray" || battle_enemy_name == "ace" || battle_enemy_name == "mooch") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Smirk" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "tellyvis a") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Signal" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "jandroid a" || battle_enemy_name == "jandroid b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Analyze" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "goosic a" || battle_enemy_name == "goosic b") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Needle" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "sousborg") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 switch global.enemy_mode { case 1: battle_menu_option_string = "* Bake" break case 2: battle_menu_option_string = "* Season" break } script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "guardener") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Antagonize" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "axis") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Cool" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "axis genocide") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 battle_menu_option_string = "* Toughen" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "macro froggit") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 if (global.turns_passed == 0) battle_menu_option_string = "* Stomp" else battle_menu_option_string = "* Frog" script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "flowey") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 switch global.flowey_act[2] { case 0: battle_menu_option_string = "* Stress" break case 1: battle_menu_option_string = "* Beg" break case 2: battle_menu_option_string = "* Weaken" break case 3: battle_menu_option_string = "* Decay" break case 4: battle_menu_option_string = "* Endure" break } script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } else if (battle_enemy_name == "ceroba") { battle_menu_option_x = obj_dialogue_box_battle.x + argument0 battle_menu_option_y = obj_dialogue_box_battle.y + argument1 switch global.hotland_flag[2] { case 0: battle_menu_option_string = "* Scowl" break default: battle_menu_option_string = "* Remember" break } script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) } } }