function scr_battle_core_directory_enemy_attack_start() //gml_Script_scr_battle_core_directory_enemy_attack_start { var battle_enemy_name = global.battle_enemy_name var game_mode = global.game_mode if (game_mode == "customs") { if (battle_enemy_name == "craniex") script_execute(scr_start_enemy_attacking_craniex) else if (battle_enemy_name == "ms mettaton") script_execute(scr_start_enemy_attacking_ms_mettaton) } else if (game_mode == "yellow") { if (battle_enemy_name == "flier solo") script_execute(gml_Script_scr_start_enemy_attacking_flier_solo) else if (battle_enemy_name == "flier trio") script_execute(gml_Script_scr_start_enemy_attacking_flier_trio) else if (battle_enemy_name == "penilla solo") script_execute(gml_Script_scr_start_enemy_attacking_penilla_solo) else if (battle_enemy_name == "flier penilla duo") script_execute(gml_Script_scr_start_enemy_attacking_flier_penilla_duo) else if (battle_enemy_name == "sweet corn solo") script_execute(gml_Script_scr_start_enemy_attacking_sweet_corn_solo) else if (battle_enemy_name == "sweet corn duo") script_execute(gml_Script_scr_start_enemy_attacking_sweet_corn_duo) else if (battle_enemy_name == "sweet corn penilla duo") script_execute(gml_Script_scr_start_enemy_attacking_sweet_corn_penilla_duo) else if (battle_enemy_name == "crispy scroll solo") script_execute(gml_Script_scr_start_enemy_attacking_crispy_scroll_solo) else if (battle_enemy_name == "crispy scroll penilla duo") script_execute(gml_Script_scr_start_enemy_attacking_crispy_scroll_penilla_duo) else if (battle_enemy_name == "rorrim solo") script_execute(gml_Script_scr_start_enemy_attacking_rorrim_solo) else if (battle_enemy_name == "decibat") script_execute(gml_Script_scr_start_enemy_attacking_decibat) else if (battle_enemy_name == "dalv") script_execute(gml_Script_scr_start_enemy_attacking_dalv) else if (battle_enemy_name == "micro froggit") script_execute(gml_Script_scr_start_enemy_attacking_micro_froggit) else if (battle_enemy_name == "insomnitot solo") script_execute(gml_Script_scr_start_enemy_attacking_insomnitot_solo) else if (battle_enemy_name == "insomnitot duo") script_execute(gml_Script_scr_start_enemy_attacking_insomnitot_duo) else if (battle_enemy_name == "know cone solo") script_execute(gml_Script_scr_start_enemy_attacking_know_cone_solo) else if (battle_enemy_name == "know cone insomnitot duo") script_execute(gml_Script_scr_start_enemy_attacking_know_cone_insomnitot_duo) else if (battle_enemy_name == "frostermit solo") script_execute(gml_Script_scr_start_enemy_attacking_frostermit_solo) else if (battle_enemy_name == "frostermit know cone duo") script_execute(gml_Script_scr_start_enemy_attacking_frostermit_know_cone_duo) else if (battle_enemy_name == "trihecta together") script_execute(gml_Script_scr_start_enemy_attacking_trihecta_together) else if (battle_enemy_name == "trihecta separated") script_execute(gml_Script_scr_start_enemy_attacking_trihecta_separated) else if (battle_enemy_name == "martlet pacifist") script_execute(gml_Script_scr_start_enemy_attacking_martlet_pacifist) else if (battle_enemy_name == "martlet genocide") script_execute(gml_Script_scr_start_enemy_attacking_martlet_genocide) else if (battle_enemy_name == "dunebud solo") script_execute(gml_Script_scr_start_enemy_attacking_dunebud_solo) else if (battle_enemy_name == "dunebud duo") script_execute(gml_Script_scr_start_enemy_attacking_dunebud_duo) else if (battle_enemy_name == "cactony solo") script_execute(gml_Script_scr_start_enemy_attacking_cactony_solo) else if (battle_enemy_name == "slither solo") script_execute(gml_Script_scr_start_enemy_attacking_slither_solo) else if (battle_enemy_name == "bowll solo") script_execute(gml_Script_scr_start_enemy_attacking_bowll_solo) else if (battle_enemy_name == "cactony slither duo") script_execute(gml_Script_scr_start_enemy_attacking_cactony_slither_duo) else if (battle_enemy_name == "el bailador") script_execute(gml_Script_scr_start_enemy_attacking_el_bailador) else if (battle_enemy_name == "flower girls") script_execute(gml_Script_scr_start_enemy_attacking_flower_girls) else if (battle_enemy_name == "ceroba genocide") script_execute(gml_Script_scr_start_enemy_attacking_ceroba_genocide) else if (battle_enemy_name == "starlo") script_execute(gml_Script_scr_start_enemy_attacking_starlo) else if (battle_enemy_name == "boulders minifight") script_execute(gml_Script_scr_start_enemy_attacking_boulders) else if (battle_enemy_name == "feisty five") script_execute(gml_Script_scr_start_enemy_attacking_feisty_five) else if (battle_enemy_name == "steam minifight") script_execute(gml_Script_scr_start_enemy_attacking_steam) else if (battle_enemy_name == "energy balls minifight") script_execute(gml_Script_scr_start_enemy_attacking_energy_balls) else if (battle_enemy_name == "goosic") script_execute(gml_Script_scr_start_enemy_attacking_goosic_solo) else if (battle_enemy_name == "jandroid") script_execute(gml_Script_scr_start_enemy_attacking_jandroid_solo) else if (battle_enemy_name == "tellyvis") script_execute(gml_Script_scr_start_enemy_attacking_tellyvis_solo) else if (battle_enemy_name == "sousborg") script_execute(gml_Script_scr_start_enemy_attacking_sousborg) else if (battle_enemy_name == "jandroid goosic duo") script_execute(gml_Script_scr_start_enemy_attacking_jandroid_goosic_duo) else if (battle_enemy_name == "jandroid duo") script_execute(gml_Script_scr_start_enemy_attacking_jandroid_duo) else if (battle_enemy_name == "axis") { if global.action_1_important script_execute(gml_Script_scr_start_enemy_no_attack_axis) else script_execute(gml_Script_scr_start_enemy_attacking_axis) } else if (battle_enemy_name == "axis genocide") script_execute(gml_Script_scr_start_enemy_attacking_axis_geno) else if (battle_enemy_name == "macro froggit") script_execute(gml_Script_scr_start_enemy_attacking_macro) else if (battle_enemy_name == "guardener") script_execute(gml_Script_scr_start_enemy_attacking_guardener) else if (battle_enemy_name == "flowey") script_execute(gml_Script_scr_start_enemy_attacking_flowey) else if (battle_enemy_name == "ceroba") script_execute(gml_Script_scr_start_enemy_attacking_ceroba) else if (battle_enemy_name == "martlet genocide final") script_execute(gml_Script_scr_start_enemy_attacking_martlet_genocide_final) else if (battle_enemy_name == "asgore") script_execute(gml_Script_scr_start_enemy_attacking_asgore) } }