function scr_battle_core_directory_flavor_text_enemy_1_low_hp_3() { var battle_enemy_name = global.battle_enemy_name; var enemy_mode = global.enemy_mode; var game_mode = global.game_mode; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "trihecta together") message[0] = "* Ta is tearing up."; else if (battle_enemy_name == "trihecta separated") message[0] = "* They don't know what to do."; } }