function scr_controls_battle_heart_blue_up() { if (global.player_1_using_keyboard == true && moveable == true) { key_right = keyboard_check(global.player_1_control_keyboard_right); key_left = -keyboard_check(global.player_1_control_keyboard_left); key_down = keyboard_check(global.player_1_control_keyboard_down); key_up = keyboard_check(global.player_1_control_keyboard_up); key_down_release = keyboard_check_released(global.player_1_control_keyboard_down); key_select = keyboard_check_pressed(global.player_1_control_keyboard_button_1) || keyboard_check_pressed(global.player_1_control_keyboard_button_4); key_revert = keyboard_check(global.player_1_control_keyboard_button_2) || keyboard_check(global.player_1_control_keyboard_button_5); } else if (global.player_1_using_gamepad == true && moveable == true) { key_right = gamepad_button_check(0, global.player_1_control_gamepad_right); key_left = -gamepad_button_check(0, global.player_1_control_gamepad_left); key_down = gamepad_button_check(0, global.player_1_control_gamepad_down); key_up = gamepad_button_check(0, global.player_1_control_gamepad_up); key_down_release = gamepad_button_check_released(0, global.player_1_control_gamepad_down); key_select = gamepad_button_check_pressed(0, global.player_1_control_gamepad_button_1) || gamepad_button_check_pressed(0, global.player_1_control_gamepad_button_4); key_revert = gamepad_button_check(0, global.player_1_control_gamepad_button_2) || gamepad_button_check(0, global.player_1_control_gamepad_button_5); } else { key_right = 0; key_left = 0; key_down = 0; key_up = 0; key_down_release = 0; key_select = 0; key_revert = 0; } }