function scr_determine_can_display_enemy_hp_ui() { hp_ui_alpha_1 = 1; hp_ui_alpha_2 = 1; hp_ui_alpha_3 = 1; var game_mode = global.game_mode; var enemy_count = global.enemy_count; var battle_enemy_name = global.battle_enemy_name; if (global.game_mode == "customs") { switch (battle_enemy_name) { default: } } else if (global.game_mode == "yellow") { switch (battle_enemy_name) { case "dummy training pacifist": hp_ui_alpha_1 = 0; break; default: } } if (enemy_count >= 2) { battle_enemy_name = global.battle_enemy_name_2; if (global.game_mode == "customs") { switch (battle_enemy_name) { default: } } else if (global.game_mode == "yellow") { switch (battle_enemy_name) { default: } } } if (enemy_count >= 3) { battle_enemy_name = global.battle_enemy_name_3; if (global.game_mode == "customs") { switch (battle_enemy_name) { default: } } else if (global.game_mode == "yellow") { switch (battle_enemy_name) { default: } } } if (instance_exists(obj_battle_hp_current_enemy)) { with (obj_battle_hp_current_enemy) image_alpha = obj_heart_battle_menu.hp_ui_alpha_1; with (obj_battle_hp_max_enemy) image_alpha = obj_heart_battle_menu.hp_ui_alpha_1; } if (instance_exists(obj_battle_hp_current_enemy_2)) { with (obj_battle_hp_current_enemy_2) image_alpha = obj_heart_battle_menu.hp_ui_alpha_2; with (obj_battle_hp_max_enemy_2) image_alpha = obj_heart_battle_menu.hp_ui_alpha_2; } if (instance_exists(obj_battle_hp_current_enemy_3)) { with (obj_battle_hp_current_enemy_3) image_alpha = obj_heart_battle_menu.hp_ui_alpha_3; with (obj_battle_hp_max_enemy_3) image_alpha = obj_heart_battle_menu.hp_ui_alpha_3; } }