function scr_determine_death_count_yellow() { var battle_enemy_name = global.battle_enemy_name; if (battle_enemy_name == "decibat") global.death_count[1] += 1; else if (battle_enemy_name == "dalv") global.death_count[2] += 1; else if (battle_enemy_name == "micro froggit") global.death_count[3] += 1; else if (battle_enemy_name == "martlet pacifist" || battle_enemy_name == "martlet genocide") global.death_count[4] += 1; else if (battle_enemy_name == "flowey") global.death_count[7] += 1; else global.death_count[0] += 1; global.death_count_total = 0; var death_count_array_max = array_length_1d(global.death_count) - 1; for (var i = 0; i <= death_count_array_max; i += 1) global.death_count_total += global.death_count[i]; scr_savegame_meta(); }