function scr_determine_death_count_yellow_old() //gml_Script_scr_determine_death_count_yellow_old { var battle_enemy_name = global.battle_enemy_name if (battle_enemy_name == "dalv") global.death_count[1] += 1 else if (battle_enemy_name == "martlet pacifist") global.death_count[2] += 1 global.death_count_total += 1 }