function scr_determine_enemy_attack_yellow() { if (live_call()) return global.live_result; var determine_attack_priority = global.determine_attack_priority; var battle_enemy_name = global.battle_enemy_name; var turns_passed = global.turns_passed; var enemy_dead = global.enemy_dead; var enemy_spared = global.enemy_spared; var enemy_dead_2, enemy_spared_2; if (global.enemy_count >= 2) { enemy_dead_2 = global.enemy_dead_2; enemy_spared_2 = global.enemy_spared_2; } var enemy_dead_3; if (global.enemy_count >= 3) { enemy_dead_3 = global.enemy_dead_3; var enemy_spared_3 = global.enemy_spared_3; } if (battle_enemy_name == "flier solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Flier Flies"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Flier Swarm"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Flier Fire"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "flier trio") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Flier Flies Double"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Flier Swarm Double"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Flier Fire Flies"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Flier Flies"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Flier Swarm"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Flier Fire"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "penilla solo") { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Penilla Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Penilla Lines"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "flier penilla duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { global.enemy_attack = "Flier Flies Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if ((enemy_dead_2 + enemy_spared_2) >= 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Flier Flies"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Flier Fire"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Penilla Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Penilla Lines"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "sweet corn solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Candy Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Homing Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "sweet corn duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Candy Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Homing Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Candy Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Homing Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "sweet corn penilla duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { global.enemy_attack = "Drawing Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if ((enemy_dead_2 + enemy_spared_2) >= 1) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Candy Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Spear Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Homing Corn"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Penilla Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Penilla Lines"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "crispy scroll solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Crispy Slash"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Crispy Laser"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Crispy Tub"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "crispy scroll penilla duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { global.enemy_attack = "Crispy Slash Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if ((enemy_dead_2 + enemy_spared_2) >= 1) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Crispy Slash"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Crispy Laser"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Crispy Tub"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Penilla Drawing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Penilla Lines"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "rorrim solo") { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Rorrim Mirror"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Rorrim Sparkle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "decibat") { if (turns_passed > 5) { global.turns_passed = 5; turns_passed = global.turns_passed; } if (turns_passed == 0) { global.enemy_attack = "Decibat Wave Blue"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (turns_passed == 1) { global.enemy_attack = "Decibat Wave Orange"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (turns_passed == 2) { global.enemy_attack = "Decibat Wave Multi"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (turns_passed == 3) { global.enemy_attack = "Decibat Wave Mini"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (turns_passed == 4) { global.enemy_attack = "Decibat Stalagmite"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (turns_passed == 5) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Decibat Wave Multi"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (random_range_value == 1) { global.enemy_attack = "Decibat Wave Mini"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (random_range_value == 2) { global.enemy_attack = "Decibat Stalagmite"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "dalv") { if (turns_passed > 11) { global.turns_passed = 11; turns_passed = global.turns_passed; } if (global.determine_attack_priority == 1) { if (turns_passed <= 11) { if (global.enemy_attack == "Dalv Start" || global.enemy_attack == "Dalv Lightning Bolt") { global.enemy_attack = "Dalv Lightning Vertical"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.enemy_attack == "Dalv Lightning Vertical") { global.enemy_attack = "Dalv Lightning Dual"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.enemy_attack == "Dalv Lightning Dual") { global.enemy_attack = "Dalv Lightning Balls"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.enemy_attack == "Dalv Lightning Balls") { global.enemy_attack = "Dalv Lightning Shift"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.enemy_attack == "Dalv Lightning Shift") { global.enemy_attack = "Dalv Lightning Spinner"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.enemy_attack == "Dalv Lightning Spinner") { global.enemy_attack = "Dalv Lightning Bolt"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } } if (turns_passed == 8) { var enemy_mode = global.enemy_mode; switch (enemy_mode) { case 2: global.enemy_sparing = true; break; } } else if (turns_passed == 9 && global.enemy_mode == 1 && global.enemy_mode_gen == 0) { global.enemy_sparing = true; } else if (turns_passed == 10) { var enemy_mode = global.enemy_mode; switch (enemy_mode) { case 0: if (global.enemy_sparing == false && global.enemy_mode_gen == 0) global.action_2_important = true; } } } } else if (battle_enemy_name == "micro froggit") { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Micro Fly"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Micro Barrage"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "insomnitot solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Insomnitot Sheep"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Insomnitot ZZZ"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Insomnitot Stars"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "insomnitot duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing == true && global.enemy_low_hp == false) && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) { random_range_value = 1; if (random_range_value == 0) { global.enemy_attack = "Insomnitot Sheep ZZZ"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Insomnitot Sheep Stars"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Insomnitot Sheep"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Insomnitot ZZZ"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Insomnitot Stars"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "know cone solo") { random_range_value = irandom_range(0, 9); if (random_range_value >= 0 && random_range_value <= 2) { global.enemy_attack = "Know Cone Blueberries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 3 && random_range_value <= 5) { global.enemy_attack = "Know Cone Oranges"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 6 && random_range_value <= 8) { global.enemy_attack = "Know Cone Cherries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 9) { global.enemy_attack = "Know Cone Fig"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "know cone insomnitot duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Know Cone Blueberries ZZZ"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Know Cone Oranges Stars"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead_2 + enemy_spared_2) >= 1 || (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) { random_range_value = irandom_range(0, 9); if (random_range_value >= 0 && random_range_value <= 2) { global.enemy_attack = "Know Cone Blueberries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 3 && random_range_value <= 5) { global.enemy_attack = "Know Cone Oranges"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 6 && random_range_value <= 8) { global.enemy_attack = "Know Cone Cherries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 9) { global.enemy_attack = "Know Cone Fig"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Insomnitot Sheep"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Insomnitot ZZZ"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Insomnitot Stars"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "frostermit solo") { var enemy_mode = global.enemy_mode; switch (enemy_mode) { case 0: random_range_value = irandom_range(0, 1); break; case 1: random_range_value = irandom_range(0, 2); break; default: random_range_value = irandom_range(0, 1); } if (random_range_value == 0) { global.enemy_attack = "Frostermit Snowflakes"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Frostermit Ice Cubes"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Frostermit Pinchers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "frostermit know cone duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Frostermit Snowflakes Blueberries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Frostermit Snowflakes Oranges"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead_2 + enemy_spared_2) >= 1) { var enemy_mode = global.enemy_mode; switch (enemy_mode) { case 0: random_range_value = irandom_range(0, 1); break; case 1: random_range_value = irandom_range(0, 2); break; default: random_range_value = irandom_range(0, 1); } if (random_range_value == 0) { global.enemy_attack = "Frostermit Snowflakes"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Frostermit Ice Cubes"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Frostermit Pinchers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 9); if (random_range_value >= 0 && random_range_value <= 2) { global.enemy_attack = "Know Cone Blueberries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 3 && random_range_value <= 5) { global.enemy_attack = "Know Cone Oranges"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value >= 6 && random_range_value <= 8) { global.enemy_attack = "Know Cone Cherries"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 9) { global.enemy_attack = "Know Cone Fig"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "trihecta together" || battle_enemy_name == "trihecta separated") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Trihecta Circle Bounce"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Trihecta Circle Reflect"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Trihecta Circle Stack"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "martlet pacifist") { if (global.attack_cycle == 0) { global.enemy_attack = "Martlet Feather Fall"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 1) { global.enemy_attack = "Martlet Package"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 2) { global.enemy_attack = "Martlet Feather Circle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 3) { global.enemy_attack = "Martlet Feather Spiral"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 4) { global.enemy_attack = "Martlet Feather Flow"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 5) { global.enemy_attack = "Martlet Wing Gust"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (global.attack_cycle == 6) { global.enemy_attack = "Martlet Tornado"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "martlet genocide") { if (global.enemy_mode == 3 && turns_passed == 5) { global.enemy_attack = "Martlet Feather Finale"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 0) { global.enemy_attack = "Martlet Feather Fall"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 1) { global.enemy_attack = "Martlet Package"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 2) { global.enemy_attack = "Martlet Feather Circle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 3) { global.enemy_attack = "Martlet Feather Flow"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 4) { global.enemy_attack = "Martlet Feather Spiral"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 5) { global.enemy_attack = "Martlet Wing Gust"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (global.attack_cycle == 6) { global.enemy_attack = "Martlet Tornado"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "dunebud solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Dunebud Chase"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Dunebud Sandcastle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Dunebud Tumbleweeds"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "dunebud duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_spared == true && global.enemy_low_hp == false) && !(global.enemy_spared_2 == true && global.enemy_low_hp_2 == false)) { random_range_value = 0; if (random_range_value == 0) { global.enemy_attack = "Dunebud Chase Tumbleweeds"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Dunebud Tumbleweeds"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Dunebud Chase"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Dunebud Sandcastle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Dunebud Tumbleweeds"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "cactony solo") { if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") { global.enemy_attack = "Cactony Needle Green"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Cactony Needle Side"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Cactony Needle Top"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "slither solo") { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Slither Pottery"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Slither Snake"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "cactony slither duo") { if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) { if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") { global.enemy_attack = "Cactony Slither Attack 2"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { global.enemy_attack = "Cactony Slither Attack 1"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if ((enemy_dead_2 + enemy_spared_2) >= 1) { if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") { global.enemy_attack = "Cactony Needle Green"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Cactony Needle Side"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Cactony Needle Top"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if ((enemy_dead + enemy_spared) >= 1) { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Slither Pottery"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Slither Snake"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "bowll solo") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Bowll Liquid"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Bowll Silverware"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Bowll Bull"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 3) { global.enemy_attack = "Bowll Test Song"; global.soul_mode = "Yellow Rhythm"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "el bailador") { global.enemy_attack = "El Bailador Song"; global.soul_mode = "Yellow Rhythm"; global.image_alpha_enemy_attacking_immunity = true; if (global.route == 3) { global.soul_mode = "Red"; if (global.enemy_sparing) global.enemy_attack = "Bailador No Attack"; } } else if (battle_enemy_name == "flower girls") { if ((global.dunes_flag[31] == 1 && global.action_2_selected_count > 0) || (global.dunes_flag[31] == 2 && global.action_1_selected_count > 0) || (global.dunes_flag[31] == 3 && global.action_2_selected_count > 0)) { global.enemy_attack = "Falling Flowers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; exit; } random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Colored Flowers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Growing Flowers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Spinning Flowers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "dummy training pacifist") { global.enemy_attack = "Nothing"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (battle_enemy_name == "ceroba genocide") { if (global.current_hp_enemy <= (global.max_hp_enemy * 0.5) && global.battle_phase == 1) { global.enemy_attack = "Ceroba Phase Switcher"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; exit; } if (global.attack_cycle == 0) { global.enemy_attack = "Ceroba Opener"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 1) { global.enemy_attack = "Ceroba Flower Barrage"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 2) { global.enemy_attack = "Ceroba Diamond Attack"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 3) { global.enemy_attack = "Ceroba Flower Spray"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 4) { global.enemy_attack = "Ceroba Fire Circle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 5) { global.enemy_attack = "Ceroba Flower Spiral"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 6) { global.enemy_attack = "Ceroba Jumping Flowers"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = true; } else if (global.attack_cycle == 7) { global.enemy_attack = "Ceroba Pillars G"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "starlo") { if (global.attack_cycle == -1) { global.enemy_attack = "Starlo Intro"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 0) { global.enemy_attack = "Starlo Guns Horizontal"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 1) { global.enemy_attack = "Starlo Bullet Rain"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 2) { global.enemy_attack = "Starlo Dynamite"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 3) { global.enemy_attack = "Starlo Horseshoe"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 4) { global.enemy_attack = "Starlo Guns n Dynamite"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 5) { global.enemy_attack = "Starlo Bell"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 6) { global.enemy_attack = "Starlo Bottles"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 7) { global.enemy_attack = "Starlo Train"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 8) { global.enemy_attack = "Starlo Take Aim One"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 9) { global.enemy_attack = "Starlo Take Aim"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 10) { global.enemy_attack = "Starlo Guns Surround"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 11) { global.enemy_attack = "Starlo Bell and Guns"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 12) { global.enemy_attack = "Starlo Take Aim Slow"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 13) { global.enemy_attack = "Starlo Shooting Dynamite"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 14) { global.enemy_attack = "Starlo Surround Slow"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 15) { global.enemy_attack = "Starlo Finale"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (global.attack_cycle == 16) { global.enemy_attack = "Starlo No Attack"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "boulders minifight") { global.enemy_attack = "Falling Boulders"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "feisty five") { switch (global.attack_cycle) { case 0: global.enemy_attack = "Ed Smash"; break; case 1: global.enemy_attack = "Moray Balls"; break; case 2: global.enemy_attack = "Ace Dealing"; break; case 3: global.enemy_attack = "Mooch Bag"; break; case 4: global.enemy_attack = "Ed Grab"; break; case 5: global.enemy_attack = "Moray Spin"; break; case 6: global.enemy_attack = "Ace Cards"; break; case 7: global.enemy_attack = "Coin Rain"; break; case 8: global.enemy_attack = "Grab & Moray"; break; case 9: global.enemy_attack = "Coin Rain & Ace Cards"; break; case 10: global.enemy_attack = "Ed Smash"; break; } global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "steam minifight") { global.enemy_attack = "Steam Puffs"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "energy balls minifight") { global.enemy_attack = "Energy Balls"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "jandroid" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead_2 + enemy_spared_2) >= 1) || (battle_enemy_name == "jandroid duo" && (enemy_dead_2 + enemy_spared_2 + enemy_dead + enemy_spared) >= 1)) { if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") { global.enemy_attack = "Garbage Cans"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { random_range_value = irandom_range(0, 1); if (random_range_value == 0) { global.enemy_attack = "Spray Bottle"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Slippery Floor"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "jandroid duo") { if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") { global.enemy_attack = "Double Jandroid Gargbage Cans"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { random_range_value = irandom_range(0, 0); if (random_range_value == 0) { global.enemy_attack = "Double Jandroid Slippery Floor"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } } else if (battle_enemy_name == "goosic" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead + enemy_spared) >= 1)) { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Goosic Speaker"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Goosic Disk"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Goosic EQ Visualizer"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "jandroid goosic duo") { show_debug_message(global.last_action_selected); if (global.last_action_selected == "Action 2 Message 0") { global.enemy_attack = "Jandroid Goosic Attack 2"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else { global.enemy_attack = "Jandroid Goosic Attack 1"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "tellyvis") { random_range_value = irandom_range(0, 2); if (random_range_value == 0) { global.enemy_attack = "Tellyvis Logo"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 1) { global.enemy_attack = "Tellyvis Remote"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (random_range_value == 2) { global.enemy_attack = "Tellyvis Tape"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } } else if (battle_enemy_name == "sousborg") { global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "axis") { turns_passed = global.special_action_count; if (global.enemy_sparing) global.enemy_attack = "Guardener No Attack"; if ((instance_exists(obj_battlebox_controller_axis) && obj_battlebox_controller_axis.axis_trash_meter >= 100) || turns_passed != global.special_action_count_last) { global.enemy_attack = "Super Ball 1"; global.image_alpha_enemy_attacking_immunity = false; } else { switch (global.attack_cycle) { case 0: global.enemy_attack = "Introductory Attack"; break; case 1: global.enemy_attack = "Energy Balls 1"; break; case 2: global.enemy_attack = "Energy Balls 2"; break; case 3: global.enemy_attack = "Energy Balls Spin 1"; break; case 4: global.enemy_attack = "Hand Laser"; break; case 5: global.enemy_attack = "Color Lasers"; break; case 6: global.enemy_attack = "Color Lasers 2"; break; case 7: global.enemy_attack = "Steam Walls Spin"; break; case 8: global.enemy_attack = "Lobbing Bombs"; break; case 9: global.enemy_attack = "X Colors"; break; case 10: global.enemy_attack = "Lobbing Bombs 2"; break; case 11: global.enemy_attack = "Magnetic Orbs"; break; case 12: global.enemy_attack = "Axis Turrets"; break; case 13: global.enemy_attack = "Axis Turrets 2"; break; case 14: global.enemy_attack = "Laser Grid"; break; case 15: global.enemy_attack = "Pulse Energy"; break; case 16: global.enemy_attack = "Axis Turrets 3"; break; } global.image_alpha_enemy_attacking_immunity = false; } global.soul_mode = "Red"; } else if (battle_enemy_name == "axis genocide") { if (global.enemy_sparing) { global.enemy_attack = "Guardener No Attack"; } else { switch (global.attack_cycle) { case 0: global.enemy_attack = "Axis Geno At 1"; break; case 1: global.enemy_attack = "Axis Geno At 2"; break; case 2: global.enemy_attack = "Axis Geno At 3"; break; case 3: global.enemy_attack = "Axis Geno At 4"; break; case 4: global.enemy_attack = "Axis Geno At 5"; break; case 5: global.enemy_attack = "Axis Geno At 6"; break; case 6: global.enemy_attack = "Axis Geno At 7"; break; case 7: global.enemy_attack = "Axis Geno At 8"; break; case 8: global.enemy_attack = "Axis Geno At 9"; break; case 9: global.enemy_attack = "Axis Geno At 10"; break; } global.image_alpha_enemy_attacking_immunity = false; } global.soul_mode = "Red"; } else if (battle_enemy_name == "macro froggit") { switch (global.turns_passed) { case 0: global.enemy_attack = "Macro Transform"; break; case 1: global.enemy_attack = "Tongue Attack"; break; case 2: global.enemy_attack = "Frogger"; break; case 3: global.enemy_attack = "Flies Bullet Hell"; break; case 4: global.enemy_attack = "Log Frogs"; break; case 5: global.enemy_attack = "Gun Flies"; break; case 6: global.enemy_attack = "Space Frog"; break; case 7: global.enemy_attack = "Big Frogs"; break; case 8: global.enemy_attack = "Frog Choir"; break; case 9: global.enemy_attack = "Sword Frog"; break; case 10: global.enemy_attack = "Mecha Frog"; break; } global.image_alpha_enemy_attacking_immunity = false; global.soul_mode = "Red"; } else if (battle_enemy_name == "guardener") { if (global.turns_passed > 9 && global.enemy_mode == 0) global.turns_passed = 9; switch (global.turns_passed) { case 0: global.enemy_attack = "Guardener Attack 1"; break; case 1: global.enemy_attack = "Guardener Attack 2"; break; case 2: global.enemy_attack = "Guardener Attack 3"; break; case 3: global.enemy_attack = "Guardener Attack 4"; break; case 4: global.enemy_attack = "Guardener Attack 5"; break; case 5: global.enemy_attack = "Guardener Attack 7"; break; case 6: global.enemy_attack = "Guardener Attack 8"; break; case 7: global.enemy_attack = "Guardener Attack 6"; break; case 8: global.enemy_attack = "Guardener Attack 9"; break; case 9: global.enemy_attack = "Guardener Attack " + string(irandom_range(1, 9)); break; case 10: global.enemy_attack = "Guardener Attack 10"; break; case 11: global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); break; case 12: global.enemy_attack = "Guardener Attack 12"; break; case 13: global.enemy_attack = "Guardener Attack 11"; break; case 14: case 15: case 16: global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); break; } if (global.enemy_sparing) global.enemy_attack = "Guardener No Attack"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "flowey") { switch (global.turns_passed) { case 0: global.enemy_attack = "Flowey Opener"; break; } global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "ceroba") { if (instance_exists(obj_ceroba_phase_2_shield)) { if (obj_ceroba_phase_2_shield.scene >= 9) { global.enemy_attack = "Ceroba Shield Defense"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; exit; } } switch (global.attack_cycle) { case 0: global.enemy_attack = "Ceroba Bullets"; break; case 1: global.enemy_attack = "Ceroba Shotgun Pacifist"; break; case 2: global.enemy_attack = "Ceroba Leaves"; break; case 3: global.enemy_attack = "Ceroba Diamond Pacifist"; break; case 4: global.enemy_attack = "Ceroba Flower Circle Pacifist"; break; case 5: global.enemy_attack = "Ceroba Bells"; break; case 6: global.enemy_attack = "Ceroba Black Hole"; break; case 7: global.enemy_attack = "Ceroba Pillars"; break; case 8: global.enemy_attack = "Ceroba Staff"; break; case 9: global.enemy_attack = "Ceroba Rotating Bullets"; break; case 10: global.enemy_attack = "Ceroba Transform 1"; break; case 11: global.enemy_attack = "Ceroba Phase 2 P1 Lanterns"; break; case 12: global.enemy_attack = "Ceroba Phase 2 P1 Spawner Mask"; break; case 13: global.enemy_attack = "Ceroba Phase 2 P1 Circling Lanterns"; break; case 14: global.enemy_attack = "Ceroba Phase 2 P1 Falling Bells"; break; case 15: global.attack_cycle = 16; case 16: global.enemy_attack = "Ceroba Phase 2 P1 Obstacles"; break; case 17: global.enemy_attack = "Ceroba Phase 2 P1 Ribbon Attack"; break; case 18: global.enemy_attack = "Ceroba Phase 2 Spawner"; if (global.hotland_flag[2] == 3) global.enemy_attack = "Ceroba Phase 2 Spawner 2"; break; case 19: global.enemy_attack = "Ceroba Special Attack"; break; } if (global.enemy_sparing) global.enemy_attack = "Guardener No Attack"; global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } else if (battle_enemy_name == "martlet genocide final") { switch (global.attack_cycle) { case 0: if (global.hotland_flag[9] < 2) global.enemy_attack = "Martlet Final Opener"; else global.enemy_attack = "Martlet Final 2 Opener"; break; case 1: global.enemy_attack = "Splitting Feathers"; break; case 2: global.enemy_attack = "Talon Scratch"; break; case 3: global.enemy_attack = "Martlet Wings"; break; case 4: global.enemy_attack = "Splitting Feathers + Talon Scratch"; break; case 5: global.enemy_attack = "Splitting Feathers + Martlet Wings"; break; case 6: global.enemy_attack = "Talon Scratch + Martlet Wings"; break; case 7: global.enemy_attack = "Martlet Feather Circle Final"; break; case 8: global.enemy_attack = "Circular Scratch"; break; case 9: global.enemy_attack = "Falling Meteors"; break; case 10: global.enemy_attack = "Feathers Meteors"; break; case 11: global.enemy_attack = "Splitting Feathers + Talon Scratch 2"; break; case 20: global.enemy_attack = "Martlet Talon Walls"; break; case 21: global.enemy_attack = "Wing Gust Final"; break; case 30: global.enemy_attack = "Martlet Blocks"; break; case 31: global.enemy_attack = "Martlet Gauntlet 1"; break; case 32: global.enemy_attack = "Martlet Blocks 2"; break; case 33: global.enemy_attack = "Martlet Gauntlet 2"; break; case 40: global.enemy_attack = "Martlet Phase 2 Blocks"; break; case 41: global.enemy_attack = "Martlet Phase 2 Blocks 2"; break; case 42: global.enemy_attack = "Martlet Phase 2 Blocks 3"; break; case 43: global.enemy_attack = "Martlet Phase 2 Blocks 4"; break; } global.soul_mode = "Red"; global.image_alpha_enemy_attacking_immunity = false; } }