function scr_determine_enemy_status_flags_yellow() { var battle_enemy_name; if (global.battling_boss == true) { battle_enemy_name = global.battle_enemy_name; } else { var act_number = global.act_number; switch (act_number) { case 1: battle_enemy_name = global.battle_enemy_name_1; break; case 2: battle_enemy_name = global.battle_enemy_name_2; break; case 3: battle_enemy_name = global.battle_enemy_name_3; break; default: battle_enemy_name = global.battle_enemy_name_1; } } if (battle_enemy_name == "froggit intro") { } else if (battle_enemy_name == "flowey intro") { } else if (battle_enemy_name == "flier a") { } else if (battle_enemy_name == "penilla a") { } else if (battle_enemy_name == "sweet corn a") { } else if (battle_enemy_name == "crispy scroll a") { } else if (battle_enemy_name == "rorrim a") { } else if (battle_enemy_name == "decibat") { if (global.enemy_dead == true) global.dark_ruins_boss_status[1] = 2; else global.dark_ruins_boss_status[1] = 1; } else if (battle_enemy_name == "dalv") { if (global.enemy_dead == true) global.dark_ruins_boss_status[2] = 2; else global.dark_ruins_boss_status[2] = 1; } else if (battle_enemy_name == "micro froggit") { if (global.enemy_dead == true) global.dark_ruins_boss_status[3] = 2; else global.dark_ruins_boss_status[3] = 1; } else if (battle_enemy_name == "frostermit a") { } else if (battle_enemy_name == "insomnitot a") { } else if (battle_enemy_name == "know cone a") { } else if (battle_enemy_name == "trihecta" || battle_enemy_name == "tri") { } else if (battle_enemy_name == "martlet pacifist") { } else if (battle_enemy_name == "martlet genocide") { } else if (battle_enemy_name == "shufflers") { } }