function scr_dialogue_battle_action_selected_action_1_bowll_a() { var action_1_selected_count = global.action_1_selected_count; var action_3_selected_count = global.action_3_selected_count; if (global.enemy_low_hp == true) { message[0] = "* You reach out toward Bowll but# he takes a step back."; global.last_action_selected = "Action 1 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (action_3_selected_count >= 1) { message[0] = "* You use your bandana to wipe# away some mud on Bowll.#* He sparkles."; global.last_action_selected = "Action 1 Sparing"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You step towards Bowll but he# backs up and huffs at you."; global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } }