function scr_dialogue_battle_action_selected_action_1_crispy_scroll_a() //gml_Script_scr_dialogue_battle_action_selected_action_1_crispy_scroll_a { var action_1_selected_count = global.action_1_selected_count if (global.enemy_low_hp == true) { message[0] = "* You haphazardly jump around# while waving your arms." global.last_action_selected = "Action 1 Low HP" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else if (action_1_selected_count >= 2) { message[0] = "* Crispy Scroll can't handle the# excitement and rolls away in a# daze." global.last_action_selected = "Action 1 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else { message[0] = "* You and Crispy Scroll perform a# magical transformation sequence." global.last_action_selected = "Action 1 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } }