function scr_dialogue_battle_action_selected_action_1_flower_girls() { var action_1_selected_count = global.action_1_selected_count; switch (global.dunes_flag[31]) { case 1: message[0] = "* You compliment the rich color# of Violetta's flowers."; if (global.enemy_low_hp == true) message[0] = "* You tell Violetta her attacks# are impressive."; break; case 2: message[0] = "* You reach for Pedla's# offering."; break; case 3: message[0] = "* You tell Rosa her flowers are# stunning."; if (global.enemy_low_hp == true) message[0] = "* You tell Rosa her attacks are# impressive."; break; } global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; }