function scr_dialogue_battle_action_selected_action_1_macro() //gml_Script_scr_dialogue_battle_action_selected_action_1_macro { if (global.turns_passed == 0) message[0] = "* Micro Froggit doesn't seem# convinced. You may have been# looking in the wrong direction." else message[0] = "* Frog." global.last_action_selected = "Action 1 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" }