function scr_dialogue_battle_action_selected_action_1_sousborg() { var action_1_selected_count = global.action_1_selected_count; if (global.enemy_low_hp == true) { message[0] = "* You toss Sousborg's cooking# into the garbage."; global.last_action_selected = "Action 1 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (global.enemy_mode == 0) { message[0] = "* You tell Sousborg to take the# egg and crack it over a pan."; global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (global.enemy_mode == 1) { message[0] = "* You tell Sousborg to fill the# pan with water and turn up the# heat."; global.last_action_selected = "Action 1 Message 1"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (global.enemy_mode == 2) { message[0] = "* You tell Sousborg to wrap the# egg in plastic and let it chill# out."; global.last_action_selected = "Action 1 Message 2"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } }