function scr_dialogue_battle_action_selected_action_2_trihecta() { var action_2_selected_count = global.action_2_selected_count; if (global.enemy_low_hp == true) { message[0] = "* You try to pull Trihecta toward# you, but they won't budge."; global.last_action_selected = "Action 2 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (action_2_selected_count >= 1) { message[0] = "* Trihecta topples over!"; global.last_action_selected = "Action Separated"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You pull Trihecta towards you."; global.last_action_selected = "Action 2 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } }