function scr_dialogue_battle_action_selected_action_3_crispy_scroll_a() //gml_Script_scr_dialogue_battle_action_selected_action_3_crispy_scroll_a { var action_3_selected_count = global.action_3_selected_count if (global.enemy_low_hp == true) { message[0] = "* You mock Crispy's interests.#* He seems very offended." global.last_action_selected = "Action 3 Low HP" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else { random_number = irandom_range(0, 1) if (random_number == 0) message[0] = "* You give Crispy Scroll a# judgmental look.#* He seems offended." else if (random_number == 1) message[0] = "* You give Crispy Scroll a# judgmental look.#* He seems offended." global.last_action_selected = "Action 3 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } }