function scr_dialogue_battle_action_selected_action_3_dunebud_b() { var action_3_selected_count = global.action_3_selected_count_2; if (global.enemy_low_hp_2 == true) { message[0] = "* You take a step at Dunebud to# intimidate them.#* They flinch a little."; global.last_action_selected_2 = "Action 3 Low HP"; global.last_action_selected = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (action_3_selected_count >= 1) { message[0] = "* You make an angry face at Dunebud.#* They get scared."; global.last_action_selected_2 = "Action 3 Message 1"; global.last_action_selected = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You wave your hand dismissively# at Dunebud.#* They don't understand."; global.last_action_selected = "Action 3 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } }