function scr_dialogue_battle_action_selected_action_3_frostermit_a() { var action_3_selected_count = global.action_3_selected_count; var enemy_mode = global.enemy_mode; if (enemy_mode == 0) { if (global.enemy_low_hp == true) { message[0] = "* You marvel at how it hasn't# crumbled."; global.last_action_selected = "Action 3 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You comment on the igloo's fine# craftsmanship.#* It's an igloo."; global.last_action_selected = "Action 3 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } } else if (enemy_mode == 1) { if (global.enemy_low_hp == true) { message[0] = "* You commend Frostermit's sharp# skill."; global.last_action_selected = "Action 3 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You compliment Frostermit's# hiding skills."; global.last_action_selected = "Action 3 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } } }