function scr_dialogue_battle_action_selected_action_3_hec() { var action_3_selected_count_2 = global.action_3_selected_count_2; if (global.enemy_low_hp_2 == true) { message[0] = "* You tell them to hug it out,# but they aren't listening."; global.last_action_selected = "Nothing"; global.last_action_selected_2 = "Action 3 Low HP"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You tell Tri, Hec and Ta to# settle their differences and# hug it out."; global.last_action_selected = "Nothing"; global.last_action_selected_2 = "Action 3 Message 0"; global.last_action_selected_3 = "Nothing"; } }