function scr_dialogue_battle_action_selected_action_3_insomnitot_a() { var action_3_selected_count = global.action_3_selected_count; if (global.enemy_low_hp == true) { message[0] = "* You wave your hand slowly in# front of Insomnitot's face.#* It doesn't react."; global.last_action_selected = "Action 3 Low HP"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else if (global.enemy_sparing == true) { message[0] = "* You reach for Insomnitot's# tassle, but think better of# disturbing its slumber."; global.last_action_selected = "Action 3 Sparing"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } else { message[0] = "* You swing Insomnitot's tassel# in front of its face."; global.last_action_selected = "Action 3 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; } }