function scr_dialogue_battle_action_selected_action_3_tri() //gml_Script_scr_dialogue_battle_action_selected_action_3_tri { var action_3_selected_count = global.action_3_selected_count if (global.enemy_low_hp == true) { message[0] = "* You tell them to hug it out,# but they aren't listening." global.last_action_selected = "Action 3 Low HP" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else { message[0] = "* You tell Tri, Hec and Ta to# settle their differences and# hug it out." global.last_action_selected = "Action 3 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } }