function scr_enemy_attack_dalv_lightning_bolt() //gml_Script_scr_enemy_attack_dalv_lightning_bolt { global.attack_counter_max = 0 if (global.attack_counter == 0 && global.timer_attacks_counter < 6) { if (global.timer_attacks_counter < 5) instance_create((obj_dalv_body.x - 68), (obj_dalv_body.y - 76), obj_battle_enemy_attack_dalv_lightning_bolt) else { with (obj_dalv_body) cloak_direction = 2 } global.timer_attacks_counter += 1 } }