function scr_enemy_timer_attacks_axis() { var enemy_attack = global.enemy_attack; if (!instance_exists(obj_attack_cycler_axis)) instance_create(0, 0, obj_attack_cycler_axis); if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Introductory Attack" && !instance_exists(obj_battle_enemy_attack_energy_balls_0_creator)) { instance_create(0, 0, obj_battle_enemy_attack_energy_balls_0_creator); } else if (enemy_attack == "Energy Balls 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_energy_balls_1_creator); } else if (enemy_attack == "Energy Balls 2" && !instance_exists(obj_battle_enemy_attack_energy_balls_2_creator)) { instance_create(0, 0, obj_battle_enemy_attack_energy_balls_2_creator); } else if (enemy_attack == "Super Ball 1" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Energy Balls Spin 1" && !instance_exists(obj_battle_enemy_attack_energy_balls_spin_creator)) { instance_create(0, 0, obj_battle_enemy_attack_energy_balls_spin_creator); } else if (enemy_attack == "Hand Laser" && !instance_exists(obj_battle_enemy_attack_hand_lasers_creator)) { instance_create(0, 0, obj_battle_enemy_attack_hand_lasers_creator); } else if (enemy_attack == "Super Ball 2" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Color Lasers" && !instance_exists(obj_battle_enemy_attack_color_lasers_creator)) { instance_create(0, 0, obj_battle_enemy_attack_color_lasers_creator); } else if (enemy_attack == "Color Lasers 2" && !instance_exists(obj_battle_enemy_attack_color_lasers_2_creator)) { instance_create(0, 0, obj_battle_enemy_attack_color_lasers_2_creator); } else if (enemy_attack == "Super Ball 3" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Steam Walls Spin" && !instance_exists(obj_battle_enemy_attack_steam_walls_spin)) { instance_create(0, 0, obj_battle_enemy_attack_steam_walls_spin); } else if (enemy_attack == "Pulse Energy" && !instance_exists(obj_battle_enemy_attack_pulse_energy)) { instance_create(0, 0, obj_battle_enemy_attack_pulse_energy); } else if (enemy_attack == "Super Ball 4" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Super Ball 5" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Super Ball 6" && !instance_exists(obj_battle_enemy_attack_super_ball_1_creator)) { instance_create(0, 0, obj_battle_enemy_attack_super_ball_1_creator); } else if (enemy_attack == "Lobbing Bombs" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs)) { instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs); } else if (enemy_attack == "X Colors" && !instance_exists(obj_battle_enemy_attack_x_colors_creator)) { instance_create(0, 0, obj_battle_enemy_attack_x_colors_creator); } else if (enemy_attack == "Lobbing Bombs 2" && !instance_exists(obj_battle_enemy_attack_axis_lobbing_bombs_2)) { instance_create(0, 0, obj_battle_enemy_attack_axis_lobbing_bombs_2); } else if (enemy_attack == "Magnetic Orbs" && !instance_exists(obj_battle_enemy_attack_axis_magnetic_orbs_creator)) { instance_create(0, 0, obj_battle_enemy_attack_axis_magnetic_orbs_creator); } else if (enemy_attack == "Axis Turrets" && !instance_exists(obj_battle_enemy_attack_axis_turrets)) { instance_create(0, 0, obj_battle_enemy_attack_axis_turrets); } else if (enemy_attack == "Axis Turrets 2" && !instance_exists(obj_battle_enemy_attack_axis_turrets_2)) { instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_2); } else if (enemy_attack == "Laser Grid" && !instance_exists(obj_battle_enemy_attack_axis_laser_grid)) { instance_create(0, 0, obj_battle_enemy_attack_axis_laser_grid); } else if (enemy_attack == "Axis Turrets 3" && !instance_exists(obj_battle_enemy_attack_axis_turrets_3)) { instance_create(0, 0, obj_battle_enemy_attack_axis_turrets_3); } else if (enemy_attack == "Guardener No Attack") { with (obj_dialogue_box_battle_transformation_any) event_user(0); } } }