function scr_enemy_timer_attacks_martlet_pacifist() //gml_Script_scr_enemy_timer_attacks_martlet_pacifist { var enemy_attack = global.enemy_attack if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale") { if (!instance_exists(obj_attack_cycler_martlet)) instance_create(0, 0, obj_attack_cycler_martlet) } if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent)) { if (enemy_attack == "Martlet Feather Fall" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker) else if (enemy_attack == "Martlet Feather Flow" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker) else if (enemy_attack == "Martlet Package" && (!instance_exists(obj_battle_enemy_attack_martlet_package_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker) else if (enemy_attack == "Martlet Feather Circle" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker) else if (enemy_attack == "Martlet Feather Spiral" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker) else if (enemy_attack == "Martlet Wing Gust" && (!instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))) instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body) else if (enemy_attack == "Martlet Catapult") { } else if (enemy_attack == "Martlet Tornado" && (!instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker) else if (enemy_attack == "Martlet Feather Finale" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker) } } }