function scr_enemy_timer_attacks_trihecta() //gml_Script_scr_enemy_timer_attacks_trihecta { var enemy_attack = global.enemy_attack if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Trihecta Circle Bounce") script_execute(gml_Script_scr_enemy_attack_trihecta_circle_bounce) else if (enemy_attack == "Trihecta Circle Reflect") script_execute(gml_Script_scr_enemy_attack_trihecta_circle_reflect) else if (enemy_attack == "Trihecta Circle Stack") script_execute(gml_Script_scr_enemy_attack_trihecta_circle_stack) } }