function scr_generate_battle_martlet_genocide() { global.battle_enemy_name_1 = "martlet"; global.battle_menu_number = 1; global.speed_self = 4; global.invulnerability_self = global.player_invulnerability; global.attacking_damage_cap = -1; global.hit_self = false; global.hurt_self = false; global.current_hp_enemy = 750; global.max_hp_enemy = 750; global.last_hp_enemy = global.current_hp_enemy; global.current_hp_enemy_draw = global.current_hp_enemy; global.enemy_low_hp = false; global.enemy_hit = false; global.enemy_hurt = false; global.enemy_attack_stat = 12; global.enemy_defense_stat = 8; global.enemy_vulnerable = true; global.enemy_attacking = true; global.enemy_sparing = false; global.enemy_dead = false; global.enemy_spared = false; global.enemy_betrayed = false; global.enemy_fleeable = false; global.enemy_special_text = 0; global.enemy_exp = 200; global.enemy_gold = 0; global.enemy_count = 1; global.turns_passed = 0; global.last_action_selected = "Nothing"; global.action_1_important = false; global.action_2_important = false; global.action_1_color = 16777215; global.action_2_color = 16777215; global.action_amount = 2; global.item_use = "Nothing"; global.item_used = "Nothing"; global.item_gift = "Nothing"; global.item_gifted = "Nothing"; global.image_alpha_enemy_attacking = 1; global.important_cutscene = false; global.can_attack = true; global.action_1_selected_count = 0; global.action_2_selected_count = 0; global.spare_selected_count = 0; global.hit_count = 0; global.miss_count = 0; global.no_hit_count = 0; global.hurt_self_count = 0; global.hurt_self_turn_count = 0; global.item_use_count = 0; global.item_gift_count = 0; global.attack_cycle = 0; global.attack_cycle_max = 6; global.enemy_mode = 0; global.enemy_mode_previous = 0; global.enemy_mode_gen = 0; global.enemy_mode_gen_previous = 0; if (global.sound_carry_overworld == false) { scr_audio_stop_sound(0); audio_sound_gain(mus_mart_geno_wind_yellow, 1, 0); audio_sound_pitch(mus_mart_geno_wind_yellow, 1); audio_play_sound(mus_mart_geno_wind_yellow, 20, true); } audio_extend = false; global.sound_carry_battle = false; global.mettaton_voice_count = 1; instance_create(318, 232, obj_martlet_g_body); instance_create(318, 96, obj_martlet_g_head); instance_create(292, 118, obj_martlet_g_hand_left); instance_create(336, 118, obj_martlet_g_hand_right); global.enemy_target_x = obj_martlet_g_body.x; global.enemy_target_y = obj_martlet_g_body.y - 112; global.last_text_move_select = -1; instance_create(0, 0, obj_battle_fade_in_screen); instance_create(275, 400, obj_battle_hp_current_self); instance_create(275, 400, obj_battle_hp_max_self); instance_create(275, 400, obj_battle_hp_cover_self); instance_create(0, 0, obj_text_battle_stat_name); instance_create(0, 0, obj_text_battle_stat_lv); instance_create(244, 405, obj_text_hp); instance_create(0, 0, obj_text_hp_stat); instance_create(0, 0, obj_background_boss_battle_2_yellow); instance_create(319, 320, obj_dialogue_box_battle_transformation_any); instance_create(380, 74, obj_quote_bubble_battle_yellow_3); instance_create(0, 0, obj_quote_battle_martlet_genocide_intro); instance_create(31, 431, obj_fight); instance_create(184, 431, obj_act); instance_create(344, 431, obj_item); instance_create(499, 431, obj_mercy); global.soul_mode = "Red"; instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); with (obj_heart_battle_fighting_parent) moveable = false; instance_create(obj_fight.x + 17, obj_fight.y + 23, obj_heart_battle_menu); with (obj_heart_battle_menu) image_alpha = 0; global.boss_mini = false; global.enemy_attack = "Nothing"; global.image_alpha_enemy_attacking_immunity = true; }