function scr_item_stats_weapon_mod(arg0) { switch (arg0) { case "Rubber Ammo": return 0; case "Pebble Ammo": return 3; case "Ice Pellets": return 6; case "Cff Bean Ammo": return 4; case "Glass Ammo": return 5; case "Flint": return 9; case "Silver Ammo": return 3; case "Nails": return 10; case "Friendliness Pellets": return 11; default: return 0; } }