function scr_late_audio_enemy_encounter() { var game_mode = global.game_mode; var battle_enemy_name = global.battle_enemy_name; if (game_mode == "customs") { } else if (game_mode == "yellow") { if (battle_enemy_name == "martlet pacifist") { if (global.sound_carry_overworld == false) { scr_audio_stop_sound(0); audio_sound_gain(mus_martletbattle_yellow, 1, 0); audio_sound_pitch(mus_martletbattle_yellow, 1); audio_play_sound(mus_martletbattle_yellow, 20, true); } audio_extend = false; } } }