function scr_recreate_heart_battle_menu_text_cactony_slither_duo() { var last_text_move_select = global.last_text_move_select; var action_3_selected_count_2 = global.action_3_selected_count_2; var heart_position = script_execute(scr_return_heart_battle_menu_position); if (text_deadlock_1 == true) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, text_deadlock_contents_1); } else if (last_text_move_select == 0) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_intro); text_deadlock_contents_1 = 3004; text_deadlock_1 = true; } else if (global.battle_menu_number == 1 && (global.enemy_dead == true && global.fight_number == 1)) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead_2); text_deadlock_contents_1 = 3052; text_deadlock_1 = true; } else if (global.battle_menu_number == 1 && (global.enemy_dead_2 == true && global.fight_number == 2)) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_dead); text_deadlock_contents_1 = 3033; text_deadlock_1 = true; } else if (global.enemy_low_hp == true && global.enemy_dead == false && global.enemy_spared == false) { var random_number = irandom_range(1, 2); if (random_number == 1) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_1); text_deadlock_contents_1 = 3016; } else if (random_number == 2) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_1_v2); text_deadlock_contents_1 = 3018; } text_deadlock_1 = true; } else if (global.enemy_low_hp_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false) { var random_number = irandom_range(1, 2); if (random_number == 1) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_2); text_deadlock_contents_1 = 3036; } else if (random_number == 2) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_low_hp_2_v2); text_deadlock_contents_1 = 3037; } text_deadlock_1 = true; } else if (global.enemy_sparing == true && global.enemy_dead == false && global.enemy_spared == false) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing); text_deadlock_contents_1 = 3030; text_deadlock_1 = true; } else if (global.enemy_sparing_2 == true && global.enemy_dead_2 == false && global.enemy_spared_2 == false) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_sparing_2); text_deadlock_contents_1 = 3050; text_deadlock_1 = true; } else { var random_number = irandom_range(1, 2); if (global.enemy_dead == true || global.enemy_spared == true) random_number = 2; else if (global.enemy_dead_2 == true || global.enemy_spared_2 == true) random_number = 1; var random_text_move_select; if (random_number == 1) { if ((global.enemy_dead_2 + global.enemy_spared_2) < 1) random_text_move_select = irandom_range(1, 7); else random_text_move_select = irandom_range(1, 4); } else if (random_number == 2) { if ((global.enemy_dead + global.enemy_spared) < 1) random_text_move_select = irandom_range(1, 6); else random_text_move_select = irandom_range(1, 5); } if (random_number == 1) { if (random_text_move_select == 1) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_1); text_deadlock_contents_1 = 3020; text_deadlock_1 = true; } else if (random_text_move_select == 2) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_2); text_deadlock_contents_1 = 3021; text_deadlock_1 = true; } else if (random_text_move_select == 3) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_3); text_deadlock_contents_1 = 3022; text_deadlock_1 = true; } else if (random_text_move_select == 4) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_4); text_deadlock_contents_1 = 3023; text_deadlock_1 = true; } else if (random_text_move_select == 5) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_5); text_deadlock_contents_1 = 3024; text_deadlock_1 = true; } else if (random_text_move_select == 6) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_6); text_deadlock_contents_1 = 3025; text_deadlock_1 = true; } else if (random_text_move_select == 7) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_7); text_deadlock_contents_1 = 3026; text_deadlock_1 = true; } else if (random_text_move_select == 8) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_8); text_deadlock_contents_1 = 3028; text_deadlock_1 = true; } } else if (random_number == 2) { if (random_text_move_select == 1) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_1_v2); text_deadlock_contents_1 = 3039; text_deadlock_1 = true; } else if (random_text_move_select == 2) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_2_v2); text_deadlock_contents_1 = 3040; text_deadlock_1 = true; } else if (random_text_move_select == 3) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_3_v2); text_deadlock_contents_1 = 3041; text_deadlock_1 = true; } else if (random_text_move_select == 4) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_4_v2); text_deadlock_contents_1 = 3046; text_deadlock_1 = true; } else if (random_text_move_select == 5) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_5_v2); text_deadlock_contents_1 = 3047; text_deadlock_1 = true; } else if (random_text_move_select == 6) { instance_create(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, obj_dialogue_battle_move_select_6_v2); text_deadlock_contents_1 = 3048; text_deadlock_1 = true; } } } }