function scr_recreate_heart_battle_menu_text_flowey() //gml_Script_scr_recreate_heart_battle_menu_text_flowey { var last_text_move_select = global.last_text_move_select var enemy_mode = global.enemy_mode var msg = instance_create_depth((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), -642, obj_dialogue_battle_move_select_flowey) }