function scr_return_heart_battle_menu_position() //gml_Script_scr_return_heart_battle_menu_position { var part_1 = global.battle_menu_number var part_2 = 0 var part_3 = 0 var part_4 = 0 if (part_1 == 1) part_2 = global.fight_number else if (part_1 == 2) { part_2 = global.act_number part_3 = global.act_number_row part_4 = global.act_number_column } else if (part_1 == 4) part_2 = global.mercy_number return (string(part_1) + string(part_2) + string(part_3) + string(part_4)); }