function scr_shop_animation_override_wildeast_blackjack_gun() //gml_Script_scr_shop_animation_override_wildeast_blackjack_gun { if (sprite_index != spr_wildeast_blackjack_gun_ready_shop) { sprite_index = spr_wildeast_blackjack_gun_ready_shop image_speed = (1/3) image_index = 0 } }