function scr_start_enemy_no_attack_know_cone_insomnitot_duo() //gml_Script_scr_start_enemy_no_attack_know_cone_insomnitot_duo { instance_create(242, 132, obj_quote_bubble_battle_yellow_2_reverse) instance_create(0, 0, obj_quote_battle_insomnitot_b_no_attack) }